Our Verdict
Pros
- Generational gains over the RTX 4060 and RTX 3060
- DLSS 4 is still a game-changer for the mainstream RTX 5060
- Increased memory speed and bandwidth thanks to the shift to GDDR7
- ASUS's PRIME design is compact, cool, and quiet
Cons
- 8GB of VRAM is disappointing
- AMD's Radeon RX 9060 XT is a viable alternative
- OC model pricing
Should you buy it?
AvoidConsiderShortlistBuyIntroduction
NVIDIA's mainstream 60-Class graphics cards for PC gaming have consistently been among the most popular options as they target that sweet spot of delivering 1080p performance in the latest titles for around $300. The launch and arrival of the GeForce RTX 5060, the newest mainstream GeForce card for PC gaming, was met with public and critical discourse focusing on NVIDIA sticking to 8GB of fast GDDR7 memory as opposed to bumping that up to 12GB or 16GB. In 2025, there are several titles where ramping up the visual fidelity and enabling things like ray-tracing can quickly utilize all 8GB to the point where it becomes the bottleneck in being able to deliver a smooth and consistent 60+ FPS at 1440p, and even 1080p - without tweaking settings.
The ASUS PRIME GeForce RTX 5060 OC Edition reviewed here is an OC model from ASUS that ships with a generous out-of-the-box Boost Clock speed that can be pushed even further to deliver a notable performance uplift over stock RTX 5060 models and settings. It's enough to make ASUS's PRIME model 30% faster for 1080p gaming and 32% faster for 1440p gaming, on average, when compared to the previous generation's GeForce RTX 4060. A GPU that also shipped with 8GB of VRAM. Comparing performance to the GeForce RTX 3060, a GPU with 12GB of memory, and 1080p gaming is 54% faster on the new GeForce RTX 5060 in ASUS PRIME OC form. It's also 51% faster for 1440p gaming, which highlights that although VRAM capacity is important, the GeForce RTX 5060 is still able to deliver impressive mainstream gaming performance.
As we're looking at a GPU that is part of the RTX Blackwell generation, the GeForce RTX 5060 also supports NVIDIA's latest DLSS 4 suite of technologies, including the upgraded DLSS Super Resolution using the game-changing 'Transformer' AI model, and the RTX 50 Series-exclusive Multi Frame Generation that offers up to three additional AI-rendered frames to boost performance and the overall smoothness of a game's presentation. Technologies like DLSS Super Resolution have become a PC gaming mainstay. With the arrival of DLSS 4, those numbers offer a more accurate representation of real-world gaming performance than looking at native rendering or raw performance. Using the Quality setting at 1440p, it's enough to push the sub-60 FPS performance of the cinematic Horizon Forbidden West into 70+ FPS territory on the RTX 5060.

In titles where VRAM is a bottleneck, a GeForce RTX 5060 with 16GB of GDDR7 memory could theoretically deliver up to 20% more frames; however, tweaking settings and enabling DLSS can also achieve similar results. Tweaking settings for optimal performance is par for the course for a mainstream GPU like the GeForce RTX 5060. If you're not confident in being able to tweak settings like texture pool sizes and the quality of shadows, NVIDIA offers automatic tweaking as part of the NVIDIA App for new and older titles. This is an excellent feature as it covers the complete lineup of GeForce RTX 50 Series graphics cards.
This is a roundabout way of saying that the ASUS PRIME GeForce RTX 5060 OC Edition offers a decent generational uplift over the GeForce RTX 4060, despite having only 8GB of VRAM. 30% more performance for the same MSRP does point to an easy recommendation for picking one up if it fits your budget. However, there's one more thing to consider - the arrival of AMD's new Radeon RX 9060 XT with 16GB of GDDR6 memory. Team Red's latest presents a viable mainstream alternative, unlike the previous generation's mainstream Radeon RX 7600. With improved ray-tracing performance and the new AI-powered FSR 4, we've finally got some serious competition in what is the most popular GPU segment for PC gaming.

| Today | 7 days ago | 30 days ago | ||
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| $619.99 CAD | $619.99 CAD | |||
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* Prices last scanned 5/15/2026 at 5:05 pm CDT - prices may be inaccurate. As an Amazon Associate, we earn from qualifying purchases. We earn affiliate commission from any Newegg or PCCG sales. | ||||
RTX Blackwell - NVIDIA's Gaming Architecture for the AI Era
Below is a summary of NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture, applicable to all models.
NVIDIA describes 'Neural Rendering,' which includes all previous versions of DLSS and the brand-new DLSS 4, as the 'next era for computer graphics.' They're not alone; the Lead System Architect for the PlayStation 5 Pro console, Mark Cerny, has said that ray-tracing is the future of games and that AI will play an integral role in making that happen. DOOM: The Dark Ages developer id Software shared a similar sentiment, adding that the arrival of DLSS was an 'inflection point' for PC game visuals and performance, and on par with the arrival of dedicated GPUs and programmable shaders.
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With the arrival of the Blackwell generation and the GeForce RTX 50 Series, AI is now being used to accelerate programmable shaders with the brand-new RTX Neural Shaders. Yes, these are actual neural networks that use live game data, and the power of Tensor Cores to do everything from compress textures, render lifelike materials with a level of detail impossible to match using traditional rendering methods, and even use AI to partially trace rays and then infer "an infinite amount of rays and bounces for a more accurate representation of indirect lighting in the game scene."

RTX Mega Geometry is incredible in its own right; it essentially increases a scene's geometry detail and complexity (triangles or polygons) by up to 100x. 100 times the detail, it's hard to wrap your head around - but the added benefit in a game like Alan Wake 2 is dramatically improving the performance of the game's Full Ray Tracing or Path Tracing mode. With DLSS 4 and RTX Neural Shaders, NVIDIA's GeForce RTX 50 Series and RTX Blackwell architecture (which includes the same AI optimizations as data center Blackwell) can be viewed as the turning point for PC gaming - the moment when AI becomes integral to everything from designing a game to programming and then finally rendering it on a display to play.
DLSS 4 includes more goodies than NVIDIA's highly touted new Multi Frame Generation technology, but let's start there. DLSS 3's version of Frame Generation has evolved with DLSS 4, powered by Blackwell hardware and software, and an innovative use of AI to generate frames 40% faster while using 30% less VRAM. Switching to a new model also means that Frame Generation and Multi-Frame Generation could soon come to GeForce RTX 20, 30, and RTX 40 Series owners. DLSS 4 benefits all GeForce RTX gamers.
With the 5th Generation of Tensor Cores in the GeForce RTX 50 Series delivering 2.5X more AI performance, NVIDIA's latest GeForce RTX 50 Series GPUs can execute five complex AI models - covering Super Resolution, Ray Reconstruction, and Multi Frame Generation in a couple of milliseconds. Part of the reason it happens so quickly is the addition of hardware Flip Metering, which shifts frame pacing to the Blackwell display engine. The result is frame rates of up to 4K at 240 FPS and higher, without stuttering. With up to 15 of every 16 pixels generated by AI, the result is up to 8X the performance when compared to native rendering or rasterized performance.

DLSS Super Resolution and Ray Reconstruction have also switched to a new 'Transformer' model, with over double the parameters and four times the compute requirement. This is one of the most exciting aspects of the GeForce RTX 50 Series, as it pushes DLSS into a new realm of image quality and performance. The best part is that it will work on all GeForce RTX GPUs; however, there will be a performance hit compared to running it on an RTX 50 Series GPU. Already available in over 200 games and apps, DLSS 4's Transformer model is another DLSS 2.0-like moment for the technology, and the results speak for themselves.
Even better, DLSS 4 is integrated into the NVIDIA App with a new 'DLSS Override' feature that allows users to experience the latest tech without waiting for a patch or game update. DLSS is built to be forward and backward compatible, which is one of the key reasons DLSS 4 adoption has happened at a rapid rate.
It doesn't stop there, as the new AI Management Processor (AMP) allows AI models to share the GPU with graphics workloads. As a result, expect to see digital humans in games alongside AI assistants like NVIDIA's Project G-Assist becoming more prevalent in the coming years. This filters down to the creator side, with AI assistants for streamers, who will also benefit from the GeForce RTX 50 Series' expanded creator features. RTX Blackwell introduces 4:2:2 chroma-sampled video encoding and decoding. The ninth-generation NVENC encoder also improves AV1 and HEVC quality. RTX Blackwell is a game-changer for creators and editors, especially with the new low-voltage and cutting-edge GDDR7 memory that dramatically improves memory bandwidth and speed.
Specs and Test System
Specifications
Here's a look at the specs of the GeForce RTX 5060 compared to the previous generation's GeForce RTX 4060, GeForce RTX 3060, and GeForce RTX 5060 Ti.
| GPU Specs | GeForce RTX 5060 Ti | GeForce RTX 5060 | GeForce RTX 4060 | GeForce RTX 3060 |
|---|---|---|---|---|
| Architecture | Blackwell | Blackwell | Ada Lovelace | Ampere |
| Process | TSMC 4N | TSMC 4N | TSMC 4N | Samsung 8N |
| CUDA Cores | 4608 | 3840 | 3072 | 3584 |
| Tensor Cores (AI) | 144 (5th Gen) | 120 (5th Gen) | 96 (4th Gen) | 112 (3rd Gen) |
| AI TOPS | 759 | 614 | 242 | 102 |
| Ray Tracing Cores | 36 (4th Gen) | 30 (4th Gen) | 24 (3rd Gen) | 28 (2nd Gen) |
| GPU Boost Clock | 2572 MHz | 2497 MHz | 2460 MHz | 1777 MHz |
| Memory | 8GB/16GB GDDR7 | 8GB GDDR7 | 8GB GDDR6 | 12GB GDDR6 |
| Memory Interface | 128 Bit | 128 Bit | 128 Bit | 192 Bit |
| Bandwidth | 448 GB/sec | 448 GB/sec | 272 GB/sec | 360 GB/sec |
| TGP | 180W | 145W | 115W | 170W |
NVIDIA's new GeForce RTX 50 Series, powered by the company's latest 'RTX Blackwell' architecture, is the first GeForce RTX generation of graphics cards to arrive without a process now shrink. This means that it's built using a similar custom TSMC 4N process that powered the previous GeForce RTX 40 Series 'Ada Lovelace' generation. What does this mean for a GPU like the GeForce RTX 5060? Well, without a process node shrink, you're missing out on the sort of efficiency and density gains you naturally get from a more advanced node. On the plus side, in the current climate of rising manufacturing costs, it means the GeForce RTX 50 Series has arrived with prices similar to or more competitive than the GeForce RTX 40 Series.
However, this is not to say that RTX Blackwell is interchangeable with Ada, as the GeForce RTX 50 Series is built for the AI and ray-tracing era of PC gaming, with optimizations, new technologies, and the latest generation of Ray Tracing Cores and Tensor Cores for DLSS technologies and Neural Rendering. That said, when you look at the raw numbers, the GeForce RTX 5060 is a more powerful GPU than the GeForce RTX 4060. You've got a 25% increase to CUDA, Tensor, and RT Cores, alongside a slight power increase to 145W - still delivered over a single traditional 8-pin PCIe cable.

One of the most notable improvements with the GeForce RTX 50 Series and the GeForce RTX 5060 is the shift to cutting-edge GDDR7 memory. Even though you're looking at the same 8GB capacity as the GeForce RTX 4060 delivered on a 128-bit bus, the overall memory speed has increased from 272 GB/sec on the RTX 4060 to an impressive 448 GB/sec on the RTX 5060. VRAM capacity is only one part of the memory picture, as overall speed or bandwidth is another key component of rendering multiple frames in a PC game. Add all of this up, and the GeForce RTX 5060 is one of NVIDIA's most impressive 60-Class GeForce RTX GPU releases to date - despite its VRAM capacity limitation.
The ASUS PRIME GeForce RTX 5060 OC Edition is a triple-fan, lightweight, and compact 2.5-slot variant that ships with an OC Mode Boost Clock of 2595 MHz - an almost 100 MHz increase over the reference spec. As seen with other RTX Blackwell GPUs, the GeForce RTX 5060 is a card that you can push clock speeds to 3 GHz to deliver a notable improvement to performance in some titles. Having some OC headroom on a mainstream GPU is fantastic, and the RTX 5060 is more OC-friendly than its predecessors, the RTX 4060 and RTX 3060.
| Item | Details |
|---|---|
| GPU | GeForce RTX 5060 |
| GPU Codename | GB206 |
| Model | ASUS PRIME GeForce RTX 5060 8GB GDDR7 OC Edition |
| Interface | PCI Express Gen 5 |
| SMs | 30 |
| CUDA Cores | 3840 |
| Tensor Cores (AI) | 614 AI TOPS (5th Gen) |
| Ray Tracing Cores | 58 TFLOPS (4th Gen) |
| Boost Clock Speed | 2595 MHz (OC Mode) 2565 MHz (Boost Clock) |
| Memory | 8GB GDDR7 |
| Memory Speed | 28 Gbps |
| Memory Interface | 128-bit |
| Memory Bandwidth | 448 GB/sec |
| L2 Cache Size | 32 MB |
| TGP | 145W |
| Display | 3 x DisplayPort 2.1b with UHBR20, 1 x HDMI 2.1b |
| Display Output | Up to 4K 12-bit HDR at 480Hz, Up to 8K 12-bit HDR at 165Hz |
| Power Input | 1 x 8-pin |
| Dimensions | 268.3 x 120 x 50 mm |
| Weight | 770 grams |
Kosta's Test System
| Item | Details |
|---|---|
| Motherboard | ASUS ROG CROSSHAIR X670E HERO (Buy at Amazon) |
| CPU | AMD Ryzen 9 7950X (Buy at Amazon) |
| GPU | NVIDIA GeForce RTX 5090 Founders Edition (Buy at Amazon) |
| Display | MSI MAG 321UPX QD-OLED 4K 240Hz (Buy at Amazon) |
| Cooler | ASUS ROG RYUO III 360 ARGB (Buy at Amazon) |
| RAM | Corsair DOMINATOR TITANIUM RGB 32GB DDR5-6000 (Buy at Amazon) |
| SSD | Sabrent Rocket 4 Plus-G 4TB (Buy at Amazon) |
| Power Supply | ASUS TUF Gaming 1000W Gold (Buy at Amazon) |
| Case | Corsair 5000D AIRFLOW (Buy at Amazon) |
| OS | Microsoft Windows 11 Pro (Buy at Amazon) |
Physical Design and Cooling
ASUS's PRIME GPU design for 2025 is one that we've become familiar with in recent months as we've tested and benchmarked various GeForce RTX 50 Series and even Radeon RX 9000 Series variants. It's a design that represents the company's MSRP or baseline models, sitting below the more premium TUF Gaming and Republic of Gamers (ROG) designs. Although the ASUS PRIME GeForce RTX 5060 OC Edition is pricier than the non-OC variant, you've got the same triple-fan setup with stylish RGB-free shroud, in a 2.5-slot compact form factor that won't have any issue slitting into most cases.

As an OC Model, its closest direct competitor is the ASUS PRIME Radeon RX 9060 XT OC Edition we recently reviewed; however, ASUS's RTX 5060 variant is smaller and more compact. With 8cm fans, the length and height are about 10% smaller on average due to the GeForce RTX 5060 being a more power-efficient GPU with a lower power draw. When it comes to a mainstream graphics card, we often find smaller and more compact models to be the way to go because they eliminate concerns about GPU brackets and chassis compatibility - that, and the fact that less real estate often leads to increased airflow in a closed environment.

Although compact, the ASUS PRIME GeForce RTX 5060 OC Edition's three Axial-tech fans all feature the same improvements and durable dual-ball bearings that offer increased air pressure and less noise than larger variants, with a 0dB silent mode for when the GPU isn't being pushed too heavily and temperatures drop below 50 degrees Celsius. There's also a Dual BIOS for Performance and Quiet modes that only affects fan speeds, a metal backplate, and a stainless steel bracket for durability. Throw in ASUS's MaxContact manufacturing for thermal conductivity and GPU Guard technology to protect the chip, and the ASUS PRIME GeForce RTX 5060 OC Edition doesn't cut any corners.
The Games and Tests
PC gaming covers a wide range of genres and styles, from indie games with simple 2D graphics to massive 3D worlds lit by cutting-edge real-time ray tracing technology. With that, the needs and requirements of each gamer vary. High refresh rates and latency reduction become more important than flashy visuals or playing at the highest resolution possible for those who live and breathe fast-paced competitive games. For those who want to live in a cinematic world and become a key player in an expansive narrative, ray-tracing and high-fidelity visuals are a stepping stone toward immersion.

Our chosen benchmarks cover various games, engines, APIs, and technologies. For the GeForce RTX 5060, all tests are run at 1080p and 1440p and include results for performance-boosting Super Resolution technologies like NVIDIA DLSS 4 - including Frame Generation and the new Multi Frame Generation. In many ways, DLSS numbers are more important in 2025 than native rendering - a title with ray tracing isn't meant to be played without Super Resolution. Also, DLSS technologies like Ray Reconstruction and the new RTX Mega Geometry dramatically improve visual fidelity and detail compared to native rendering. However, our benchmark results are still sorted using 'raw performance' or native rendering.
Here's the breakdown of games, settings, and what's being tested.
Games and Settings Benchmarked
| Game | Details |
|---|---|
| Black Myth: Wukong | A high-impact Unreal Engine 5 test showcasing a detailed cinematic world. The in-game benchmark tool with the 'Very High' fidelity setting without ray-tracing and with DLSS and FSR. |
| Cyberpunk 2077 | Competitive multiplayer FPS test with DLSS and FSR. The in-game multiplayer benchmark tool is used with 'Ultra' quality settings. |
| Counter-Strike 2 | Competitive multiplayer FPS test running on Valve's Source 2 engine. A stress test mod map is used to showcase CS2 at its most demanding. |
| Cyberpunk 2077 | Cinematic open-world test with stunning visuals and DLSS and FSR. The in-game benchmark tool is used with 'Ultra' quality settings without ray-tracing. |
| Cyberpunk 2077 (RT) | Cinematic open-world test with stunning visuals and DLSS and FSR. The in-game benchmark tool is used with the demanding 'Ray Tracing Ultra' quality setting. |
| DOOM Eternal (RT) | Fast-paced single-player FPS gaming running on the id Tech and Vulkan with DLSS. The Mars Core campaign mission is used to benchmark. |
| Dragon Age: The Veilguard (RT) | Cinematic RPG from veteran studio BioWare, benchmarking the action-packed introduction sequence with Ultra quality settings including ray-tracing with DLSS and FSR. |
| F1 24 (RT) | Racing game with hardware-intensive in-race ray-traced visuals and DLSS and FSR. The in-game benchmark tool is used, with 'Ultra High' quality settings on a single lap of the Bahrain track. |
| Horizon Forbidden West | Cinematic open-world test with stunning visuals and DLSS and FSR. The opening section is tested using the 'Very High' quality setting. |
| Marvel Rivals | Multiplayer hero shooter set in the Marvel universe, in-game Practise Range map used to benchmark with 'Ultra' quality settings, DLSS and FSR. |
| Resident Evil 4 (RT) | Capcom's visually impressive remake, Chapter 1 - The Village used to benchmark with 'Max' settings. |
| Returnal (RT) | Third-person action roguelike with an in-built benchmark that tests environment destruction, particle effects, ray-traced reflections, and more. |
| Total War: Warhammer III | Action-packed real-time strategy with hundreds of on-screen characters. The in-game 'Battle' benchmark tool is used with the 'Ultra' quality setting. |
| Warhammer 40K: Space Marine 2 | Cinematic third-person action game with impressive visuals. Opening mission tested using 'Ultra' quality setting with DLSS and FSR. |
Path Tracing Games and Settings Benchmarked
| Game | Details |
|---|---|
| Alan Wake 2 | Full Path Tracing tested in 1080p using the new 'Ultra' setting with DLSS 4, Frame Generation, and Multi Frame Generation. Bright Falls town used to test. |
| Cyberpunk 2077 | In-game benchmark tool used with the demanding 'RT Overdrive' or full Path Tracing mode, with DLSS 4 Performance, Frame Generation, and Multi Frame Generation. |
| Half-Life 2 RTX | Path Tracing tested in the impressive Half-Life 2 RTX demo using the Ravenholm level with DLSS 4. |
Gaming Performance Analysis - 1080p and 1440p
Average Gaming Performance - 1080p Results

As highlighted in the latest Steam Hardware Survey results, 1080p is still the most popular resolution and go-to for PC gamers. Even with more affordable 1440p displays hitting the market and cards like the GeForce RTX 5060 being used to power higher resolution gaming with technologies like DLSS, the GeForce RTX 5060 is being marketed by NVIDIA as a GPU for 1080p gaming first and foremost. With an average performance of 108 FPS across all of the games in our benchmark suite, including several titles with ray-tracing enabled, the ASUS PRIME GeForce RTX 5060 OC Edition is a fantastic GPU at this resolution.
This is enough to make it 54% faster than the GeForce RTX 3060, 30% faster than the GeForce RTX 4060, and even 9% faster than the popular GeForce RTX 4060 Ti. Looking at the reference-spec GeForce RTX 5060 Ti 16GB GPU, ASUS's overclocked RTX 5060 is only 11% slower, on average, for 1080p gaming while trailing AMD's Radeon RX 9060 XT by around 5%. For those looking to upgrade from a GeForce RTX 3060 or an older card like the classic GeForce GTX 1060 or GeForce RTX 2060, the RTX 5060 presents a massive game-changing boost to 1080p performance.
With all tests carried out using 'Ultra' or equivalent settings, the ASUS PRIME GeForce RTX 5060 OC Edition delivers an impressive 257 FPS in Counter-Strike 2, 96 FPS in Call of Duty: Black Ops 6, and 99 FPS in Marvel Rivals. And this is without DLSS or upscaling, so for competitive gaming, you're getting solid performance. Cinematic single-player gaming is also impressive at 1080p on the GeForce RTX 5060, with ASUS's PRIME OC model delivering 72 FPS in Dragon Age: The Veilguard and 84 FPS in Horizon Forbidden West. Performance in visually demanding titles like Black Myth: Wukong and Cyberpunk 2077 with the 'RT Ultra' preset drops below 60 FPS; however, DLSS 4's new Super Resolution can step in here to fix that while maintaining excellent image quality.
When it comes to AMD's Radeon RX 9060 XT 16GB GPU, performance does vary from title to title, with the mainstream Radeon offering pulling ahead in most titles by a decent margin. Call of Duty is one example where Radeon cards perform a lot better than their GeForce RTX counterparts, so if CoD is your jam, AMD could be the way to go. That said, DLSS adoption and technology are still far enough ahead of FSR 4 that it is a key selling point for picking up a GeForce graphics card, and the arrival of DLSS 4 helps the GeForce RTX 5060 get its own little generational-style boost to performance through a mix of AI hardware and software.
Average Gaming Performance - 1440p Results

Bumping up the resolution to 1440p, and the raw performance of the ASUS PRIME GeForce RTX 5060 OC Edition drops by around 30% to deliver a still very decent average performance of 74 FPS across all games in our benchmark suite. And this is still enough to make it 51% faster than the GeForce RTX 3060, 32% faster than the GeForce RTX 4060, and 9% faster than the RTX 4060 Ti. However, when compared to 16GB GPUs, performance is 16% slower than the reference-specced GeForce RTX 5060 Ti 16GB and around 7% slower, on average, than the Radeon RX 9060 XT 16GB.
However, at 1440p, DLSS 4 is something of a secret weapon for the ASUS PRIME GeForce RTX 5060 OC Edition, helping to increase the average performance by 24% to 92 FPS. Using the 'Quality' preset, image quality is arguably more detailed with better motion clarity than using traditional AA methods - so wherever available, it's worth enabling. Which just so happens to include almost every game in our benchmark suite. In titles where VRAM capacity becomes a bottleneck where it wasn't at 1080p, DLSS can often be a savior - as seen in Dragon Age: The Veilguard, which sees 41 FPS become 67 FPS.
Gaming with any GeForce RTX 5060 at 1440p, including ASUS's PRIME OC Edition, still involves tinkering with settings to achieve the best performance - whether that's trying out different DLSS profiles ('Balanced' offers the best mix of image quality and performance) or lowering texture detail for smoother performance. It's also worth noting that at 1440p, AMD's Radeon RX 9060 XT 16GB GPU consistently delivers faster raw ray-tracing performance than the GeForce RTX 5060, highlighting just how much ground RDNA 4 has made up this time around.
Benchmarks - 3DMark Synthetic Tests
3DMark offers a suite of synthetic benchmarks built to test GPUs in various scenarios. 3DMark Steel Nomad is a cutting-edge DirectX 12 benchmark with newer, modern rendering techniques designed to push GPUs to their limit. The 'Light' version tests at 1440p, while the main Steel Nomad benchmark tests pure native 4K rendering. Port Royal is a benchmark focusing exclusively on real-time ray tracing for lighting effects like reflections, shadows, and more.


With the arrival of Unreal Engine 5-powered games, pushing PC and GPU hardware, synthetic benchmark tests like the 4K-based Steel Nomad and 1440p-based Steel Nomad Light offer a look at how modern graphics cards stack up when paired with modern PC games. Focusing on the Steel Nomad Light results, the ASUS PRIME GeForce RTX 5060 OC Edition's score is an impressive 61% higher than the GeForce RTX 3060, 37% higher than the RTX 4060, and 8% higher than the RTX 4060 Ti. The score is around 13% lower than the RTX 5060 Ti, while it's surprisingly 7% higher than the Radeon RX 9060 XT 16GB GPU. The mainstream RDNA 4 GPU does pull ahead in the 4K-based Steel Nomad test by around 11%, showcasing its competitive performance.

The ray-tracing-focused 3D Mark Port Royal test has been around since 2019, and until now, it has consistently showcased how much of an advantage NVIDIA's GeForce RTX hardware has when it comes to RT. With the arrival of RDNA 4, the story has changed to present a more level playing field with the ASUS's overclocked RTX 5060 score trailing the Radeon RX 9060 XT 16GB GPU by around 5%. Yes, this does mean that raw ray-tracing performance in some titles is faster on AMD's latest Radeon hardware. However, ray-tracing is the realm of 'performance-enhancing technologies' like DLSS 4, and the GeForce RTX 5060's score here is still an impressive 47% higher than the GeForce RTX 4060 - so it's more of a case of AMD catching up than NVIDIA hitting a theoretical wall for gen-on-gen RT improvements.
Benchmarks - 1080p Gaming














Benchmarks - 1440p Gaming














DLSS 4, Frame Generation, and the new Multi-Frame Generation
DLSS 4 and Multi Frame Generation are impressive bits of technology, thanks mainly to the overall improvements to performance and latency on the Frame Generation side and the new 'Transformer' model for Super Resolution and Ray Reconstruction. We used the DLSS 'Balanced' mode preset for these benchmarks, often delivering native-like image quality, to test the GeForce RTX 5060's capabilities as a 1440p gaming GPU.

With DLSS 4 firing on all cylinders, Cyberpunk 2077's ray-tracing performance increases from 29 FPS at 1440p to an impressive 170 FPS, with improved image fidelity and ray-tracing quality thanks to DLSS Super Resolution and DLSS Ray Reconstruction. Latency is also improved thanks to the Multi Frame Generation and Reflex technologies, with a smooth and responsive triple-digit experience that is a game-changing transformation that you need to experience first-hand to get the full effect.
Dragon Age: The Veilguared is another great example, because at 1440p the game does run into a performance wall of sorts due to the RTX 5060's 8GB of VRAM. With DLSS 4 Super Resolution, performance hits a nice and smooth 67 FPS, with the Multi Frame Generation '2X' preset pushing that to over 100 FPS. Multi Frame Generation, as impressive as it is, is not the sort of feature you should enable with the maximum settings to see a super-high number. It's a delicate balance to find the right performance, image fidelity, and responsiveness mix, driven by the capabilities of your display.
Path Tracing Performance - 1080p
Path Tracing, or Full Ray Tracing, arrived with the GeForce RTX 40 Series and DLSS 3 and is leveling up with the GeForce RTX 50 Series and DLSS 4. It's only possible thanks to AI technologies like DLSS Super Resolution, Ray Reconstruction, and RTX Neural Shader technology like RTX Mega Geometry. It's designed specifically for these technologies, and we're only including native or rasterized performance to highlight just how intensive it is on a GPU like the GeForce RTX 5060. In fact, outside of the massive increase in performance, these games also look notably worse without DLSS 4.


On the overclocked ASUS PRIME GeForce RTX 5060 OC Edition, real-time Path Tracing performance is what you'd consider entry-level. It's not as big a selling point as it is for the GeForce RTX 5070, however, thanks to DLSS 4's new Transformer model for Super Resolution, image quality at 1080p is decent. And when looking at a game like Remedy's Alan Wake 2, with its realistic and groundbreaking Path Tracing technology, DLSS 4 with Multi Frame Generation offers up to a 5X increase in performance at 1080p on the GeForce RTX 5060.

The Half-Life 2 RTX demo is another great test for GeForce RTX graphics cards, as it includes cutting-edge Neural Rendering technologies, fully remastered visuals, and ray-traced lighting effects on every object you see. Light even penetrates the skin of the game's iconic headcrab and zombie enemies to deliver one of the most visually advanced gaming experiences of 2025, filtered through one of PC gaming's most celebrated releases. It requires an absolute beast of a GPU to run, and for the GeForce RTX 5060, we had to lower the detail setting to 'Medium' to hit 100 FPS with DLSS 4 and Multi Frame Generation 2X.
Temperature and Power Efficiency

Even with its generous out-of-the-box overclock, the ASUS PRIME GeForce RTX 5060 OC Edition remains cool and quiet when in use. With the GPU temperature hovering at around 60 degrees during our extended stress test, with the fan speeds remaining relatively low, there's enough thermal headroom here to overclock the card to get even more performance manually. And with an average power draw of around 132W when gaming in 1080p, the GeForce RTX 5060 is another impressively efficient mainstream GPU from NVIDIA.
Final Thoughts
With its robust build, thermal headroom, and impressive 1080p gaming performance that is around 30% faster than the previous generation's GeForce RTX 4060, the ASUS PRIME GeForce RTX 5060 OC Edition should be an easy recommendation. As an upgrade for something like the GeForce RTX 2060 or RTX 3060, it's a game-changer that only improves thanks to the arrival of DLSS 4. However, the 8GB of VRAM limitation does impact gaming performance in some titles, especially when bumping up the resolution to 1440p. This makes a GPU like the GeForce RTX 5060 Ti 16GB feel more future-proof, even though the RTX 5060 is more than capable of running even the most demanding titles at a steady clip.

However, the value proposition changes when you factor in AMD's new Radeon RX 9060 XT 16GB GPU, which offers a viable alternative for 1080p and 1440p gaming. Also, the MSRP of ASUS's PRIME OC Edition sits a little too close to the GeForce RTX 5060 Ti, which does add that 'well, spend a bit more and you'll get this' wrinkle. If you're able to find an ASUS PRIME GeForce RTX 5060 OC Edition with a price point that sits close to the $299 MSRP, then it's worthwhile. Regardless of the discourse, 8GB of VRAM doesn't mean that the RTX 5060 is pointless. 1080p performance is fantastic, especially when compared to previous mainstream GeForce RTX GPUs.
Also, DLSS 4 is the absolute gold standard for enhancing fidelity and performance with Super Resolution upscaling, AI-powered Frame Generation, and latency reduction via NVIDIA Reflex. With DLSS 4, the GeForce RTX 5060 gets a free double-digit performance boost in all games it's available, with or without Frame Generation. It's a killer feature for a mainstream GPU like the GeForce RTX 5060, which is all about delivering the best bang for your buck. And although the ASUS PRIME GeForce RTX 5060 OC Edition carries a higher price tag than most RTX 5060 GPUs, it's also the fastest GeForce RTX 5060 card we've tested to date.


