Los Angeles, CA - April 5th, 2018 - Independent development studio Giant Space Monster (GSM) today announced that it has officially released the much requested controller support update for their original dark fantasy action RPG title, Immortal Darkness: Curse of the Pale King.
Previously only available for mouse and keyboard, the new version is now compatible with official Xbox and PS4 controllers. With controller support players can now enjoy the dark fantasy dungeon crawler in a way that feels completely new, even for die-hard fans. The studio says that players can expect solid, smooth gameplay even while using a wide variety of spells.
To make the transition from mouse and keyboard to controller as seamless as possible, GSM has added integrated aim assist. This adds the ability to easily tap to cycle through enemy targets and hold to lock in Shade while causing maximum casting havoc.
To celebrate the release the title will be on sale on Steam for two weeks at its lowest price ever, $9.99.
About Immortal Darkness: Curse of the Pale King:
Immortal Darkness: Curse of the Pale King is dark fantasy action RPG title with real-time tactical combat, twisted traps, stimulating puzzles, and a wide array of spells. It expertly blends old school dungeon crawler fun with a gripping storyline, modern visuals, smooth mechanics, and captivating atmospheric audio. For more information about Giant Space Monster games, including news, video, blogs, and more, please visit www.immortaldarkness.com or join the community conversation on Facebook (Immortal Darkness Game), Instagram (@giant_space_monster), Twitter (@Immortal_Shade)
Available on Steam: https://store.steampowered.com/app/868060/Immortal_Darkness_Curse_of_The_Pale_King
Press Copies Now Available:
In order to request a press copy for Immortal Darkness: Curse of the Pale King, please send an email to [email protected] or request a copy via Keymailer.
About Giant Space Monster:
Giant Space Monster is an independent game studio located in Los Angeles, California, founded in 2016 by Chris Shrigley and Damon DuBois, two veteran game developers with decades of game development experience between them. The studio's mission is to make highly polished, fun and challenging, player-centric games with rich story and cutting edge graphics, with a focus on solid, engaging gameplay and design.
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