Gaming News - Page 1774

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1774.

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Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0

Anthony Garreffa | Apr 9, 2015 2:35 AM CDT

Eidos-Montreal has shown off the official CGI trailer of Deus Ex: Mankind Divided, something you can watch below, but the studio has also teased that the sequel to Human Revolution will have some nice tricks up its sleeve in the graphics department.

Deus Ex: Mankind Divided uses the latest version of the impressive Dawn Engine, which was specificially built for Xbox One, PS4 and PC. AMD has been working closely with the studio under its Gaming Evolved program, which means we'll see full support for Windows 10 and DirectX 12, as well as TressFX 3.0.

Continue reading: Deus Ex: Mankind Divided will support DX12, and AMD's TressFX 3.0 (full post)

Frostbite Technical Director wants DX12 and Windows 10 for next-gen

Anthony Garreffa | Apr 8, 2015 10:49 PM CDT

The Technical Director on Frostbite, EA and DICE's incredible engine that powers Battlefield and Dragon's Age: Inquisition to name a few games, has taken to Twitter to tease the next-gen Frostbite engine.

Johan Andersson has said that he wants to see the minimum specification for Frostbite-powered games in 2016 to be Windows 10, DirectX 12 and WDDM 2.0. He said that this would "a bit aggressive" but we would see "major benefits". He said in a reply to EVGA's Product Manager, Jacob Freeman, "get rid of the Windows legacy and reap the benefits of a modern graphics API & memory management (WDDM 2.0)".

With Microsoft offering some users an upgrade to Windows 10 for free, next-gen gaming is going to be in for a big surprise on PC. But, the big question is: will EA see the install base significant enough to make DX12 and thus, Windows 10, the minimum spec for games? I would say definitely not, but we could see things shift as we move into 2016 with DX12, Windows 10, the big push into VR, and so much more.

Continue reading: Frostbite Technical Director wants DX12 and Windows 10 for next-gen (full post)

CD Projekt Red tease 30 hours of new content for The Witcher 3

Anthony Garreffa | Apr 8, 2015 12:17 AM CDT

We only reported on Sunday that CD Projekt Red were going to provide an insane 200 hours plus worth of content in The Witcher 3: Wild Hunt, but now we're hearing about some future DLC that will add over 30 hours of more adventures for gamers.

CD Projekt Red has started talking about two new expansions, with the first, Hearts of Stone, dropping in October. Hearts of Stone will see players traversing the wilds of No Man's Land, as well as the city of Oxenfurt in order to secure a contract from Man of Glass. The second expansion, Blood and Wine, will be released in Q1 2016. Blood and Wine will see a new in-game region for the game called Toussaint, which the developer explains as "a land untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret".

The studio will be offering gamers an Expansion Pass for $24.99, which will include all DLC, but these two expansions can be purchased separately for $9.99 and $19.99 for the Hearts of Stone and Blood and Wine, respectively. If you were to buy The Witcher 3: Wild Hunt and the Expansion Pass together, it will cost $84.99 for the Xbox One and PS4, while PC gamers save $5, costing $79.99.

Continue reading: CD Projekt Red tease 30 hours of new content for The Witcher 3 (full post)

Deus Ex: Mankind Divided details leak, headed to Xbox One, PS4 and PC

Anthony Garreffa | Apr 7, 2015 7:35 PM CDT

Details on the sequel to Deus Ex: Human Revolution have been released, with Square Enix preparing Deus Ex: Mankind Divided for the Xbox One, PlayStation 4 and PC.

Russian website Kanobu is reporting on the new title, with the site reporting that Deus Ex: Mankind Divided will have Adam Jensen continue his path in the series, where he will have new augmentations and new technology to play with. Screenshots from the game are shaping up absolutely beautifully, so let's hope that we don't get a massively watered down version of the game once it gets closer to release.

Deus Ex: Mankind Divided reportedly takes place two years after the events of Human Revolution, where Jensen is now a part of an Interpol-backed team that hunts down augmented terrorists. We should expect a full reveal on April 8 at 9am PT.

Continue reading: Deus Ex: Mankind Divided details leak, headed to Xbox One, PS4 and PC (full post)

Angry Joe quits covering Nintendo over his flagged YouTube videos

Anthony Garreffa | Apr 6, 2015 10:31 PM CDT

One of the biggest YouTubers, Joe "Angry Joe" Vargas, has said he has stopped covering Nintendo games after the Japanese gaming giant started a dispute with him over his Mario Party 10 video.

Angry Joe's video on Mario Party 10 was flagged by YouTube, which led to him tweeting what you see below. After that, Angry Joe went on a tirade against Nintendo (and rightly so). His Twitter feed is a rage-filled rant against Nintendo and their policies, with most of the gaming community seeming to be behind him.

The bigger reason behidn this is that Nintendo seems to want revenues from videos shared by users - launching their own Creators Program earlier this year. This allowed YouTubers to release videos about Nintendo games, as long as Nintendo was given some of that sweet, sweet revenue. But, not every game is in this program, with Mario Party 10 being one of them.

Continue reading: Angry Joe quits covering Nintendo over his flagged YouTube videos (full post)

Red Dead Redemption 2 rumored to be unveiled at E3, headed to PC

Anthony Garreffa | Apr 6, 2015 8:24 PM CDT

We've heard rumors of Red Dead Redemption 2 hitting the Xbox One, PS4 and PC, but according to Reddit user 'AnonDN1978' - who claims to be an ex-Rockstar developer - the studio will unveil RDR 2 at E3 2015.

The game will reportedly be called Red Dead Redemption 2: Legends of the West, and will be a prequel to the original game. It will reach the Xbox One, PS4 and surprisingly, the PC - one month after release, so in Rockstar Games time, probably 12-18 months after the consoles get it. The game will supposedly take place in the same area as its predecessor, with three playable characters. Two of them will be from the first RDR title, with the third being a completely new character.

What will Red Dead Redemption 2 offer? You can expect that customization to be a big part of the game, where players can customize their clothes and horse. The third character, which you can name, can have all sorts of different Western themed clothes customized - tops, bottoms, hats, gloves and more.

Continue reading: Red Dead Redemption 2 rumored to be unveiled at E3, headed to PC (full post)

The Witcher 3 has over 200 hours of content

Anthony Garreffa | Apr 5, 2015 11:30 PM CDT

We're getting much closer to the new release date of The Witcher 3: Wild Hunt, with CD Projekt Red teasing that there will be over 200 hours of content.

Senior Game Designer on The Witcher 3: Wild Hunt, Damien Monnier, said on Twitter that this 200 hour length came from "everything" - which includes side quests, and everything in between. Comparing this to The Witcher 2, which had around 50 hours of content - inclusive of time playing around - this is a huge increase in content.

You're not going to want to get through 100 hours of gameplay and die with the new "Dark" gameplay mode, where death is permanent.

Continue reading: The Witcher 3 has over 200 hours of content (full post)

Titanfall 2 rumored to include traditional campaign, many more weapons

Anthony Garreffa | Apr 4, 2015 1:29 AM CDT

According to Respawn Entertainment's Community Manager, Abbie Heppe, Titanfall 2 could see a traditional campaign and many more weapons added to it over its predecessor.

Bella Ryse from The EXL Podcast asked Heppe about a campaign and more weapons for Titanfall 2, Heppe wasn't specific. But, she also didn't deny the possibility of these things, reiterating that Respawn knows what the fans want,t and that the developer has some ideas, too. Heppe teased: "When you work on a game for so long, there's always lots of things we - especially everyone here internally has all different sorts of things [they want to do]".

She continued: "We've definitely heard the feedback. Obviously, I can't comment on what we're doing in the next game, but the really nice thing about working on a sequel is that we've established the core of what Titanfall is. We have assets, we have an engine, we have all of these things that we laid the foundation for in the first game that now we can really build off of in the second". Heppe finished, by teasing: "So, I think there's going to be a lot of stuff that people are going to be excited about".

Continue reading: Titanfall 2 rumored to include traditional campaign, many more weapons (full post)

Xbox One exclusive Quantum Break delayed to 2016

Anthony Garreffa | Apr 2, 2015 7:23 PM CDT

Microsoft has just lost itself an Xbox One exclusive for this year, with the company coming out and announcing with Remedy Entertainment that Quantum Break won't be seeing the light of day until next year.

Head of Publishing for Microsoft, Shannon Loftis, said: "We've got the strongest games lineup in Xbox history right now, with 2015 blockbuster exclusives like Halo 5: Guardians, Rise of the Tomb Raider, Fable Legends, and Forza Motorsport 6, and more we'll announce in the coming months. With so many games launching this year, moving Quantum Break to 2016 extends our incredible portfolio into next year with a monster new IP".

Sam Lake, Remedy Entertainment's Creative Director and the face of Max Payne explained: "We're really proud to be part of the incredible Xbox One line-up. We thank our fans for their patience, and want them to know that the team is taking advantage of this opportunity to polish and fine tune the game to create the kind of standout entertainment experience they've come to expect from us".

Continue reading: Xbox One exclusive Quantum Break delayed to 2016 (full post)

Report: Mobile games for Nintendo could generate millions in sales

Michael Hatamoto | Apr 1, 2015 1:25 PM CDT

Nintendo's decision to fully support mobile gaming could have major financial results for game studios, as there are millions of dollars at stake. The first DeNA-Nintendo mobile title will be available before the end of the year, while Nintendo continues to outline its strategy into mobile gaming.

"We want to create games that will be played by hundreds of millions of people," said Isao Moriyasu, CEO of DeNA, in a statement to Reuters. "We haven't talked to Nintendo about targets, but at DeNA, our best-selling game brought in 3 billion yen ($25 million) a month, and we want to surpass that."

DeNA will diversify and focus on releasing a catalog of game titles it hopes will be popular among mobile gamers - and hopes DeNA will be able to generate massive revenue for itself and Nintendo in the future.

Continue reading: Report: Mobile games for Nintendo could generate millions in sales (full post)