Gaming News - Page 1624
Corporate Vice President of Microsoft Studios, Phil Spencer, has some words to say against his competitors Nintendo and Sony. First off he has stated that the Wii U is graphically equivalent to the current-generation Xbox 360, and he's got some even nicer words for Sony, saying that Microsoft's top 4 franchises outsell the top 11 franchises from Sony.
He told GamesIndustry:
We have always been about trying to create hits that really push our platform and reach millions of people. I've never looked at our first-party mandate as trying to simply pump out content that only a few select people will go out and buy. If you look at our top franchises in our first-party, they do incredibly well relative to other first-party franchises. If you rank our top four franchises against the other franchises, our top 4 outsell like the top 11 Sony franchises or something like that. In the end, it's about creating something to scale and something that matters.
What do you think? Sony have some powerful IP, but I personally think Microsoft have it this generation. Halo, Gears of War, etc. Sony will need to try very hard to win with the next-gen of console wars, as Microsoft seem to be on a roll right now with Windows 8, making hardware (tablets), and more.
The PlayStation 3 is quite old now, and was refreshed for the first time back in 2009 as a slimmed down version of the popular console, and right now, it's the only model that is in production. But, according to some documents that were filed with the U.S. Federal Communications Commission (FCC), we could expect a "super-slim" version to be announced at next months Gamescom in Germany.
When Sony announced the current slim model, they did so at Gamescom three years ago. The above FCC sketches don't really show much, but they do show a different FCC label position as well as confirming that Bluetooth 2.0 + EDR and 802.11 g/n have become standard once again.
Eurogamer took some time at E3 to speak to Sony executive Shuhei Yoshida, where they asked him if Sony had any plans to release a super-slim PS3. Yoshida told Eurogamer to never say never, which is a strong hint toward the move to a super-slim PS3. Considering that the PlayStation 4 could be out within the next 1-2 years, this would be the perfect time to cash in on the ageing console. What could its name be?
PS3 Mini? Mini PS3? Super-slim PS3? What are your thoughts? What would you name a super-slim PlayStation 3?
Ever wondered what the interior of a ship from the super-famous first-person shooter Halo would look like, if rendered using Crytek's CryENGINE 3? Well, a DICE artist currently working on Battlefield 3 has put together a mockup, and what a mockup it is!
See that? That to me, is amazing. That to me, is next-gen gaming. The lighting, the detail, the anti-aliased everything, is just perfect. If this could be done with next-gen physics, particle effects, A.I. and a flat 60fps minimum, I'd be excited for gaming again.
Halo 4 will end up looking good, but it won't look anywhere near this good. 343 Industries should be able to squeeze a few extra goodies out of the now aged Xbox 360, but if it were to look like this, it'd have to debut on the next-gen Xbox.
According to an ex-SCEA R&D director's LinkedIn profile, the next generation PlayStation has been in development since August 2010. His profile has a listing citing his work on the "Next Generation PlayStation" from August 2010 to April 2012. His work on the PS Vita is listed separately which implies that the "Next Generation PlayStation" he is referring to is the PS4.
"In 1998 I started as the first engineer in the Playstation US R&D," reads Vass' profile. "I worked on graphics ( COLLADA, PSGL ) and a lot of network related technologies ( advertising, telemetry, PVRs ) for the Playstation2-x, PSP, Vita and Next Generation platforms. Platform security was occupying most of my time at the last years... "
SCEA boss Jack Tretton also recently let loose some information on the next generation system when he said that "we've never been first, we've never been cheapest, it's about being the best. If you can build a better machine and it's going to come out a little bit later that's better than rushing something to market that's going to run out of gas for the long term."
The LinkedIn profile has since been changed to say January 1917 for the start date of the project. He hasn't released any information that should get him in trouble, however, if he goes to work for a company that values secrecy, say Apple, then this could possibly come back to haunt him. It seems as though the PS4 is still a little while off.
As most of you would know, we post tonnes of rumors about the next-gen consoles, as they will most likely shape the future of gaming, and therefore, the future of PC hardware. As we get closer to the release of the next-gen consoles, more and more information surfaces. Whether this information is true or not, or just the company's way of throwing out so much information, you can't find the truth from the ocean of rumors.
The Canadian studio that were behind games such as The Darkness II and the multiplayer side of BioShock 2, Digital Extremes, has unveiled and released the first look at their upcoming free-to-play co-op first-person shooter, Warframe.
Warframe is said to provide fast-paced PvE (player versus environment) co-op action, where it lets you bash through the game with up to three friends. There's also an endless tree of improvements to build upon your abilities and character in Warframe, an ancient exo-skeletal technology, as well as other weapons while raiding new areas of space seeking exotic Warframe augmentations and other gear.
Warframe continuously randomizes raids, so it should offer some pretty killer replay value and grinding. Digital Extremes CEO James Schmalz, has said:
We've heard for years now that PC gaming is dead. It isn't dead; it just went underground for a few years and is now re- emerging with this massively growing free-to-play market that has matured to the point where the quality of games we're seeing rivals many AAA retail games. In many ways, we're going back to our PC action-based roots.
The third outing in the Far Cry universe, Far Cry 3, was due out on September 4, but Ubisoft have just announced that the release date for Far Cry 3 has been pushed back by three months, until December 4.
The official release date for Far Cry 3 on PC, Xbox 360, and the PlayStation 3 is now early-December. Ubisoft does state that the game will reach Europe, the Middle East and Africa a few days earlier on November 29.
There's been no explanation for the delay, as the last time we saw the game was in a five-minute video which highlighted some of the multiplayer side of things. It was very Call of Duty, featuring experience points, levels, kill cams, and carpet-bombing air support. More news on Far Cry 3 as it comes.
It looks as though Valve believes there is some value to using games in education. It's been occasionally supported by studies that doing something fun helps kids learn and keeps them engaged, so the reasoning behind 'Steam for Schools' is solid. This summer, educators can apply to be included in the beta which provides a copy of Portal 2, its level editor and its workshop for hosting those levels.
"We have a limited version of Steam, which is called 'Steam for Schools.' And what we're doing is asking for teachers, after school programs, organizations - anywhere where there's a student relationship, which includes homeschooling - for them to submit a form to be part of it. It's still in beta," Valve's Leslie Redd told attendees of the Games for Change festival in New York City.
Valve has received no outside funding or grants to help pay for this program. They are a pretty successful commercial venture, so they do have a bit of extra cash laying around. Besides, doing things for children is probably the best PR a company can get, and it can't be costing that much to give away a copy or two of Portal 2.
Valve has talked about changing the level of openness later on down the line but insists that "children need that walled garden." That comment aside, Valve does intend for more openness in the future. Currently, no other publisher has signed on, but there have been some initial talks. I just want to see exactly what they plan to teach with Portal 2.
Nintendo have just announced the latest member in their 3DS family, 3DS LL. Nintendo head Satoru Iwata revealed the 3DS LL on Nintendo Direct, where it sports a 4.88-inch top screen and 4.18-inch bottom screen.
The new hardware adds just over an inch to the current 3DS' display, and includes a 4GB SD card, too. The new 3DS LL features just a single thumbpad on the console's port side. Japanese gamers will be able to scoop up the 3DS LL in white, two-tone red/black or silver/white on July 28th for 18,900 (about $235).
Across the pond in the US, it will be rebranded the 3DS XL and will arrive on August 19th for around $200.
The next generation consoles are at least a year from announcement, so unless a company decides to pull a fast one and release earlier, they are still a good distance out. We've reported several rumors over the past months about the specs of the upcoming next generation consoles. Of course, these could be completely off base.
And, that's what it sounds like as John Carmack is saying to not expect much improvement out of the next generation consoles. About the only feature he expects to be present in the next generation is the horse power to render games at 1080p and 60fps. Currently, games are rendered at 720p and 30fps, so it is a bit of improvement.
Any creative vision that a designer could come up with, we can do a pretty good job representing on current generation and certainly on PC. In many ways I am not all that excited about the next generation. It will let us do everything we want to do now, with the knobs turned up. If you take a current game like Halo which is a 30 hertz game at 720p; if you run that at 1080p, 60 frames with high dynamic frame buffers, all of a sudden you've sucked up all the power you have in the next-generation. It will be what we already have, but a lot better.
Carmack suggests that virtual reality is where gaming should be heading. Keep in mind, however, that he is working on a set of virtual reality glasses, so he could be a wee bit biased.