Gaming News - Page 1615

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1615.

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Remedy 'were pushing' for the PC version of Quantum Break

Anthony Garreffa | Apr 2, 2016 12:42 PM CDT

Remedy Games have been in hot water over the release of Quantum Break, which was once an Xbox One exclusive - and then announced for the PC.

The Xbox One version was promised to be running at 1080p, but has been delivered at 720p - and now we're finding out some more information on game directly from Remedy's Creative Director (and the face of Max Payne), Sam Lake.

During an interview with MCVUK, Lake said: "We were pushing for the PC version. Remedy has a strong heritage on PC and have a lot of fans on the PC side. From a developer's perspective, it's always good news to make our creations available for a potentially wider audience. That to me was what it was. I'm really happy that there's a PC version and everyone at Remedy is really happy".

Continue reading: Remedy 'were pushing' for the PC version of Quantum Break (full post)

First-ever Mass Effect Andromeda gameplay footage leaked

Derek Strickland | Apr 1, 2016 10:57 PM CDT

After months and months of waiting, we finally have our first in-game look at Mass Effect: Andromeda thanks to a leaked graphics presentation.

First-ever Mass Effect Andromeda gameplay footage leaked

The leaked gameplay footage is part of BioWare's presentation on Mass Effect: Andromeda's technical details, and shows off a nice range of different things including jetpacks, cinematic scenes, graphical fidelity, lighting effects, and much more.

While the presentation is short and only clocks in at less than a minute, it's still a satisfying glance at actual in-game scenes and content. That jetpack looks incredibly satisfying, and I can't wait to give it a whirl when BioWare's ships the game.

Continue reading: First-ever Mass Effect Andromeda gameplay footage leaked (full post)

Doom beta lacking key PC features

Sean Ridgeley | Apr 1, 2016 6:08 PM CDT

The Doom closed beta is out and so PC players have weighed in how it fares port-wise. Unfortunately, not so good: user reports state the game features a 60 FPS lock, motion blur and mouse acceleration that can't be turned off, and aim assist when using the mouse if you simply plug in a controller. As well, there's no FOV slider, server browser, or pre-game lobby text chat, rebinding keys doesn't work, and multi-GPU optimization doesn't seem to be present at all.

This is just a beta build and some things will change (FOV is said to be in the final version and some say the launch command +set g_fov X works in the meantime), but regardless, it's not encouraging, particularly given how little betas tend to change for launch these days and how little time there is between now and launch (Doom releases May 13).

Continue reading: Doom beta lacking key PC features (full post)

Star Citizen goes to the future(ama), announces Food Delivery career

Jeff Williams | Apr 1, 2016 5:02 PM CDT

Despite it being April First, the time-honored day in which we trick our fellow humans into believing ridiculous tales of unimaginable and phenomenal things, Cloud Imperium Games has released a video that, while in that spirit, will likely turn into a real in-game career; Food Service Deliver.

That video is only in jest, but can you imagine the kind of attention it received and how the many people in the 'verse are now going to want that as a legitimate job or even as a secondary occupation in the game? It could be fun, a mini-game in its own right. Deliver the space pizza as fast as possible, within that 30-minute window when on a planet, and within 12 hours when delivering with that 20-parsec radius. It could even evolve into a racing event that could potentially be more entertaining than the already stimulating Murray Cup.

Or it could even evolve into an in-game series that follows the life of Fry as he tries to make sense of the 31st Century that he suddenly finds himself in, working from the ground up to create his own delivery company in the midst of a chaotic and changed world.

Continue reading: Star Citizen goes to the future(ama), announces Food Delivery career (full post)

Escape from Tarkov video shows off intricate weapon modding ability

Jeff Williams | Apr 1, 2016 2:05 PM CDT

Weapon modding is a mechanism that helps to differentiate different MMO's and adds a level of interactivity and fun to the game. Escape from Tarkov has an incredibly deep weapon customization mechanism, one that lets you take thousands, and possibly even millions of different combinations and put it all together for a truly unique amalgamations of destructive power.

The new video that Battlestate games has released shows off just a tiny fraction of the possibilities that'll be available when it's finally available for us to dive into. From the looks of it, you'll be able to change nearly anything, from the muzzle, the barrel, stock, sites, magazines and the paint job. Check it out above, and see how it's done. If other games and their player-made economies are anything to go by, then the vast array of things that you can swap out to change your weapons might make for a very fun and lucrative way to make money in-game.

Escape from Tarkov is a hardcore story-driven MMO that combines elements of FPS' and RPG's for a unique expereince. The events take place in the Russian city of Tarkov, which has been sealed of by roadblocks and sunk into the chaos of local warfare between private military companies. Escape from Tarkov's Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make you feel more connected to the events that are happening in the game.

Continue reading: Escape from Tarkov video shows off intricate weapon modding ability (full post)

The Final Fantasy 15 Platinum demo is extremely lacking

Derek Strickland | Apr 1, 2016 12:49 PM CDT

If it weren't for the exclusive carbuncle unlock, the new Final Fantasy 15 demo would be completely pointless.

The Final Fantasy 15 Platinum demo is extremely lacking

After Square Enix revealed the new Final Fantasy 15 Platinum Demo, I was super excited to try it out. After all, the demo represents a chunk of the finalized game, mirroring the combat scheme and optimized graphics we'll see in the finished product this September. My excited quickly evaporated when I started playing the demo, which is essentially a lackluster attempt at catering to casual gamers, totally betraying the very essence of the enthralling action-packed adventure we'd seen in the trailers.

Instead of the rip-roaring mayhem and carnage, we're given a cutesy adventure that depicts Noctis' dreams. The idea sounds neat enough, but the execution was so lackadaisical and underwhelming that I earnestly wanted to quit mid-game. Luckily the demo isn't long--but isn't that a bad thing? It's a bad sign that you want the entire experience to be over as soon as possible, right?

Continue reading: The Final Fantasy 15 Platinum demo is extremely lacking (full post)

The Division's first free expansion drops April 12, adds new endgame

Anthony Garreffa | Apr 1, 2016 12:24 PM CDT

Ubisoft will be unleashing the first free DLC for The Division on April 12, which will hit all three platforms at once: PS4, Xbox One and PC. It'll include two announced free Incursions, endgame activities that were designed with squad play in mind, and new features such as loot trading.

The first Incursion is called "Falcon Lost", which will see Division members visiting a new location: an underground water treatment facility that acts as a stronghold for a faction called The Last Man Battalion. Ubisoft explains it as: "Falcon Lost has two difficulties: Hard mode, which is recommended for players whose gear score is equivalent to level 31; and challenge mode, which is even tougher. Also, there aren't any checkpoints in Falcon Lost; if your team goes down, you'll have to restart from the beginning. Additionally, you can replay Falcon Lost and other upcoming Incursions as many times as you want and still be rewarded with new loot".

There'll also be four new gear sets: Sentry's Call, Striker's Battle Gear, Path of the Nomad and Technician's Authority - which are designed for specific play styles, according to Ubisoft. Once you've completed a set, the new gear will unlock a new talent for your character. Your agent's abilities will also sail past the current level cap of 30, which is another nice change.

Continue reading: The Division's first free expansion drops April 12, adds new endgame (full post)

More evidence of BioShock: The Collection surfaces, on ESRB this time

Jeff Williams | Apr 1, 2016 11:16 AM CDT

There had already been ruminations of a BioShock compilation coming out courtesy of game rating organizations from other parts of the world, but now the US's own ESRB has rated the BioShock: The Collection game in anticipation of its release. Even though 2K hasn't said anything about it quite yet.

The rating simply describes the upcoming compendium as "...a collection of three first-person shooters in which players assume the role of characters uncovering the mysteries behind the dystopian societies of Rapture and Columbia." Due to the "large bloods-splatter effects" and other depictions of violence therein it receives Mature rating form the ESRB to reflect the more mature way that the three games seem to depict this fantastical 1912 setting.

We heard of the impending release, or announcement, of the collection in September when it was outed on a South African site, which published a listing for it. Then some more details popped up on a Taiwanese game rating site a little later on, though we've had no mention or comment from 2K about any new collection, remastered or not, of the BioShock games. This might be April 1st, but the ESRB rarely plays jokes at all, even if they mistakingly release info before they should.

Continue reading: More evidence of BioShock: The Collection surfaces, on ESRB this time (full post)

Vector Unit's Riptide GP: Renegade promises insane watercraft racing

Jeff Williams | Apr 1, 2016 10:06 AM CDT

The next generation wave-riding extravaganza has just been announced by Vector Unit. Riptide GP: Renegade has a completely retuned graphics engine underneath, retuned mechanics, and promises to let us pull off some very crazy stunts in mid-air on just about every gaming platform imaginable.

The newest Riptide will let you show off to your friends with death-defying stunts over massive waterfalls in beautifully rendered scenes, outrun cops, and speed off at nearly reckless speeds across increasingly surging waves. If you're daring enough, you'll get the chance to evade police boats and drones while blasting through some rather vast and interactive race environments. Just like the previous Riptide games, there'll be no shortage of secret shortcuts, and animated obstacles to race around.

You'll also get a chance to battle your way through a variety of different race types and even boss fights to reach the top of the underground hydro jet racing circuit, which is totally a thing. Racing earns you XP and cash so you can upgrade and customize your hydro jet, unlock new stunts, and increase your rider's performance. There'll be online multiplayer plus local split screen multiplayer on consoles. And the best part is that it's supposed to run at 1080P and 60FPS on the consoles (much higher on the PC of course). It'll be available on the PlayStation 4, Xbox One, PC, Android, iOS and through the Amazon app store.

Continue reading: Vector Unit's Riptide GP: Renegade promises insane watercraft racing (full post)

The biggest war in EVE: Online's history is brewing

Derek Strickland | Apr 1, 2016 9:32 AM CDT

EVE: Online has a spectacularly intricate political structure that's not unlike a sprawling sci-fi epic. Instead of a regal Padishah Emperor or Galactic Empire, the dreaded Imperium sits upon the throne of the EVE: Online universe, reigning over all other coalitions and clans. Thanks to the donations from an online casino, thousands of players have formed the Moneybadget Coalition to dethrone the space titan once and for all.

The biggest war in EVE: Online's history is brewing

So why are EVE: Online players fed up with the Imperium? The Imperium apparently extorts players with the Viceroy System that has players paying cash for protection. Space is dangerous, after all, and it'd be a shame to see your hard-earned dollars wasted when your ship is utterly demolished. The Imperium also delights in earning the ire of its foes and stirring up other players: "We thrive on having our enemies be completely unhinged and hating us," Alex "The Mittani" Gianturco, one of the Imperium's leaders, said to Polygon. "We figured out a scalable way to conquer the galaxy without taking any territory."

The rebellion--in this case the Moneybadger Coalition--is now striking out against the nefarious Imperium. Online gambling site I Want ISK is funding the rebel's fleets, which measure in the thousands of dollars. Armed with its new fleet, Moneybadger swarmed Imperium space in an attack now known as the battle of M-0EE8, which actually broke the previous record for most PVP kills in a single battle.

Continue reading: The biggest war in EVE: Online's history is brewing (full post)