Gaming News - Page 1508

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1508.

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Forza Horizon 3 update fixes PC performance issues, more

Sean Ridgeley | Oct 4, 2016 2:32 PM CDT

A new patch is out now for Forza Horizon 3 on both Xbox One and PC, though it mainly focuses on the highly publicized PC issues, particularly performance.

Apart from fixing the stuttering and stability, it disables mouse move detection while driving, and adds a variety of control options, including steering wheel sensitivity, center spring scale, and damping scale. Additionally, it includes a ton of fixes for wheel controls, so if you had any issues with yours before, they should be fixed.

Playground and Team 10 are said to be working on force feedback issues and yet more wheel support, as well as further stability and performance improvements, so if you're still not satisfied after this update, hold tight.

Continue reading: Forza Horizon 3 update fixes PC performance issues, more (full post)

VLC media player submitted to Xbox One app store

Derek Strickland | Oct 4, 2016 11:22 AM CDT

Media streaming on Xbox One might get a whole lot better thanks to Microsoft's new universal platform.

VLC media player submitted to Xbox One app store

VLC has been submitted to the Xbox One's UWP app storefront, and if approved, users will be able to reap all the benefits including expansive playback support. Right now the Plex app is currently meeting the needs of media streamers, but VLC supports UPnP network share browsing, HTTPS streaming, and a galaxy of codecs for all kinds of different media files.

I don't see Microsoft standing in the way of VLC showing up on the Xbox One app store, and I hope to see tons of other useful desktop apps arrive on the console to add even more functionality to the system. UWP, after all, is one of the Xbox brand's major benefits and Microsoft would be wise to take full advantage of all the apps they can muster.

Continue reading: VLC media player submitted to Xbox One app store (full post)

New Pixel phones feature 'Google Magic,' comes in blue

Derek Strickland | Oct 4, 2016 7:42 AM CDT

It's just hours before Google's big new Pixel and Pixel XL smartphone reveal, and we've received even more fresh leaks on the potent handset duo.

New Pixel phones feature 'Google Magic,' comes in blue

Thanks to recent leaks, Google's new Pixel and Pixel XL smartphone announcements have been spoiled and we already know most of the important info, including the duo's beefy specs--4GB of onboard RAM, Snapdragon 821 processors, roomy storage, etc. But Google still has some surprises up their sleeves, and they could be, well, magical.

A new bit of info from a now-pulled Verizon listing mentions something called "Google Magic," which could refer to Pixel-exclusive software or unique gesture-tracking features. Google is expected to unveil its new Daydream mobile VR headset at today's reveal event, so I'm thinking "Google Magic" has something to do with Daydream.

Continue reading: New Pixel phones feature 'Google Magic,' comes in blue (full post)

Deus Ex: Mankind Divided now has HDR support on consoles

Anthony Garreffa | Oct 4, 2016 6:30 AM CDT

Deus Ex: Mankind Divided launched back in August without a huge impression left on gamers, but now the console versions of the game have been updated with support for HDR.

HDR support for Deus Ex: Mankind Divided has reached the Xbox One S, PS4 and the upcoming PS4 Pro. The full patch notes:

The following features have been added:

Continue reading: Deus Ex: Mankind Divided now has HDR support on consoles (full post)

PC version of Gears of War 4 can now be pre-loaded

Anthony Garreffa | Oct 4, 2016 2:10 AM CDT

Gears of War 4 is nearly upon us, with The Coalition unleashing the pre-loading of the PC version of the game. The developer is urging gamers to update their Windows 10 installations before pre-loading the game.

Remember that you'll require a monster amount of HDD space to install Gears of War 4, with a 73.3GB download for the game. The new update for Windows 10 that you'll require is the KB3194496 update, released yesterday - and if you don't have the update, you should be restricted from downloading Gears of War 4 - at least until you update Windows 10.

Gears of War 4 launches on October 11 for both the Xbox One and Windows 10-powered PCs, with the Ultimate Edition dropping a few days earlier on October 7.

Continue reading: PC version of Gears of War 4 can now be pre-loaded (full post)

Nintendo NX rumored to be 3-4x faster than Wii U

Anthony Garreffa | Oct 3, 2016 9:10 PM CDT

We were the first source in the world to announce that NVIDIA's unannounced Pascal-based Tegra would power Nintendo's next-gen NX console, and it seems more and more outlets are confirming this news - including the latest leak on NX.

According to Direct Feed Gaming, Nintendo NX will be 3-4x more powerful than the Wii U (in raw Gigaflops numbers), adding that game developers won't have too much trouble porting over their Xbox One and PS4 games to NX. Nintendo's new NX console will support Unreal Engine 4 and other mainstream gamer engines, making game ports much easier.

Nintendo will most likely skip on 4K and HDR support for NX, and that the "hybrid" side of the console might be interesting, but all of the other crazy rumors are supposedly just that, rumors.

Continue reading: Nintendo NX rumored to be 3-4x faster than Wii U (full post)

Quantum Break performs worse in DX12 than DX11 on PC

Anthony Garreffa | Oct 3, 2016 8:13 PM CDT

Remedy has not had a good experience with the PC version of Quantum Break, and now that the Steam version has been released, people are testing the game on both DX11 and DX12. It seems that DX11 is performing better than DX12, and we shouldn't be surprised.

Eurogamer has a detailed report on Quantum Break performing better on DX11, running a GeForce GTX 970 and seeing an increase from 33FPS on DX12 to 44.7FPS on DX11. On the newer GeForce GTX 1060, the performance jumps from 39.5FPS on DX12, to 47.5FPS on DX11. It's far away from 60FPS, but details can be adjusted on DX11 on a mid-range card like the GTX 1060, and still hit 60FPS.

As for the DX12 performance, we should expect that as Microsoft and nearly every developer releasing DX12-capable games seems to have dropped the ball. Some games are scraping through, but games like Quantum Break are massive AAA titles that should have performance completely locked down on APIs like DX12, instead we're met with a myriad of issues on the Windows Store version of the game, and now gimped performance on DX12.

Continue reading: Quantum Break performs worse in DX12 than DX11 on PC (full post)

Hello Games priced No Man's Sky at $60, not Sony

Derek Strickland | Oct 3, 2016 3:30 PM CDT

Hello Games set its own price for No Man's Sky on PS4 and PC--Sony and other business partners had nothing to do with it.

Hello Games priced No Man's Sky at $60, not Sony

For the longest time, I thought that No Man's Sky's $60 price tag was a result of some business decision between Hello Games and its distributors, including Sony and iam8bit. But that doesn't make a lot of sense considering No Man's Sky is $60 on Steam and GoG, too.

Still, I thought it wasn't as simple as Hello Games arbitrarily deciding to charge that much for their indie game--it just didn't seen possible for them to be that greedy. I mean who in their right mind would put the highest possible pricetag on a product that barely resembles the game you spent years hyping?

Continue reading: Hello Games priced No Man's Sky at $60, not Sony (full post)

Sean Murray might explain No Man's Sky lies soon

Derek Strickland | Oct 3, 2016 12:32 PM CDT

Despite all the lies, gamers might finally have an honest resolution from No Man's Sky developer Sean Murray.

Sean Murray might explain No Man's Sky lies soon

On his new YouTube Gaming LIVE showcase, games personality Geoff Keighely delivered an inside perspective on No Man's Sky. Keighley says that Sean Murray is "open" to coming on the show to discuss the game and what went wrong, and why he lied--it'd be like a sort of confessional, so to speak.

Since No Man's Sky's backlash launch, Sean Murray has basically quit the internet: he hasn't tweeted anything for over a month, and has yet to actually address the lies and deception. In fact, Hello Games is currently being investigated by the UK's Advertisement Standards Agency for misleading advertising.

Continue reading: Sean Murray might explain No Man's Sky lies soon (full post)

How to make SNES controller into plug-and-play emulator

Derek Strickland | Oct 3, 2016 11:38 AM CDT

Have you ever wanted to make your own portable emulator arcade out of an SNES controller? Well, now you can.

How to make SNES controller into plug-and-play emulator

DIY tech modder Anthony Caccese has created a DIY on how to stuff a Raspberry Pi Zero into an Super Nintendo controller, effectively letting you make your own all-in-one emulator and controller solution. The SNS-005 can be easily plugged into a TV via an HDMI cord, and is powered by its own 3.7v 500mAh internal battery that last about 2.5 hours, and can be charged up at any point via Micro USB.

This project is for all aspiring DIY tecchies out there who've always wanted to tinker with a Raspberry Pi and make something awesome. I have to say that this invention is pretty nifty, especially since mini emulator arcades are typically small handhelds or tiny set-top boxes you connect controllers to, so it's really neat to see an all-in-one solution made out of a controller.

Continue reading: How to make SNES controller into plug-and-play emulator (full post)