Starfield's trailer was made entirely in-engine with Creation Engine 2

Starfield's E3 2021 trailer was built in-engine and wasn't a pre-rendered cutscene, flexes the power of the new Creation Engine 2.

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Starfield's new trailer was created entirely in-engine and confirms big upgrades from Bethesda's new Creation Engine iteration.

Starfield's trailer was made entirely in-engine with Creation Engine 2 1

According to Senior Lighting Artist Keith Beltramini, the recent Starfield E3 2021 reveal footage wasn't pre-rendered, but was entirely in-engine. This shows what the new Creation Engine 2 overhaul can do on PC and the Xbox Series X/S.

"I created the lighting for the 2021 teaser trailer of Starfield. Using our own Creation Engine 2, we created this entirely in game without any cinematic tools,"Beltramini said on his website.

Starfield's trailer was made entirely in-engine with Creation Engine 2 2Starfield's trailer was made entirely in-engine with Creation Engine 2 3
Starfield's trailer was made entirely in-engine with Creation Engine 2 4Starfield's trailer was made entirely in-engine with Creation Engine 2 5

"We're a big believer in not just telling you about it, but showing you," Hines said in a recent Gamespot interview.

Creation Engine 2 is the largest engine overhaul in the history of the studio. As the trailer proves, lighting and graphical effects have been updated to a significant degree, and Bethesda is also able to use ultra-realistic photogrammetry textures for planet surfaces.

"We're using photogrammetry to scan in all these real-world assets and push our future tech for games to levels we have not done before," Bethesda said of Creation Engine 2 in March 2019.

Starfield's trailer was made entirely in-engine with Creation Engine 2 6

Bethesda's Todd Howard says that the new engine was specifically built to harness the power of next-gen consoles, namely the ultra-fast SSDs and synergized CPU and GPU tech. For the first time console components have been equalized in a way that unlocks a unshackled synergy and developers are eager to exploit them.

"These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as well. It's led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls VI," Howard said.

Starfield releases November 11, 2022 exclusively on Xbox Series X/S and PC.

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NEWS SOURCE:keithbeltramini.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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