No Man's Sky update: NVIDIA DLSS tech support, visual upgrades

No Man's Sky new Prisms 3.5 update refreshes graphics with new texture effects, detail, improved lighting, creature fur, and more.

1 minute & 56 seconds read time

Hello Games has just pushed out a pretty damn huge update for No Man's Sky with its new 3.5 update codenamed Prisms, with a visual overhaul, and even more -- with some special sauce with NVIDIA's DLSS tech included.

The new No Man's Sky Prisms update has new texture effects, biome detail, skies, reflections and warp effects, as well as improved lighting, rain, and particle effects that will make weather look even better. The new Prisms update also introduces NVIDIA's game-changing DLSS (Deep Learning Super Sampling) technology.

If you're playing on the PC, Xbox Series X/S and Xbox One X or PlayStation 5 consoles then you'll get screen space reflections with the new Prisms update for No Man's Sky. This will add reflective surfaces and improved lighting quality to countless locations in the game. These upgrades will include the Space Anomaly, space stations, Atlas stations, freighter hangars and derelict freighters.

NVIDIA is adding in its DLSS technology into No Man's Sky, which will have a bonus for PC gamers where DLSS will be working in VR mode -- beautiful.

There's colored and directional volumetric lighting that will improve the atmosphere in the game, with Sentinel drone searchlights and spaceship headlights, and even the glow of bioluminescent flora. You even have dynamic brightness with the Exosuit torch, too... No Man's Sky will never have looked better.

No Man's Sky update: NVIDIA DLSS tech support, visual upgrades 01

NVIDIA has teased that DLSS upgrades to No Man's Sky unleash some major performance, with a last-gen mid-range GeForce RTX 2060 SUPER graphics card running native 4K on High settings at around 39FPS average -- while DLSS 4K on Balance cranks up to a huge 73FPS average.

Hello Games have tweaked caves and subterranean biomes with upgraded lighting, detail, and more diverse environments. There's also parallax occlusion mapping technology that provides No Man's Sky with more depth and definition to surfaces.

There's also more stars in space and the skies at night, which once again means No Man's Sky will have never looked better than it did before its 3.5 Prisms update.

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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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