Half-Life 3 with RTX confirmed?! Source 2 teased with RTX, ray tracing

Valve's new Source 2 engine could receive RTX and ray tracing support, hopefully that means Half-Life 3 has ray tracing support.

Published Fri, Jan 15 2021 1:33 AM CST   |   Updated Wed, Feb 17 2021 8:35 AM CST

Valve has been steadily making changes to Source 2 for a while now, but this new rumor is pretty juicy -- the Source 2 engine could soon have RTX/ray tracing support.

The news is coming from new evidence found and posted by Twitter user @thexpaw who noticed the latest Artifact beta has "Raytracing Shader" and "RTX" strings. Now consider what NVIDIA is showing off with Quake II RTX and its awesome ray tracing-boosted graphics, could we expect similar RTX treatments to Half-Life and Half-Life 2?

Does this mean Half-Life 3 has RTX or ray tracing support? Well, I'd dare say if Valve was working on Half-Life 3 it would be the most next-gen game ever released with every bell and whistle the team could turn on... would be turned on, including ray tracing and all its visual glory.

Half-Life 3 with RTX confirmed?! Source 2 teased with RTX, ray tracing 06 | TweakTown.com
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Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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