The Wizards: Dark Times is coming to Oculus Quest next year

Carbon Studio is working hard to port The Wizards: Dark Time to the Oculus Quest platform with a planned release of early 2021.

@pumcypuhoy
Published Mon, Dec 14 2020 10:03 PM CST   |   Updated Tue, Jan 12 2021 4:23 AM CST

Today, carbon Studio revealed that it is hard at work porting The Wizards: Dark Times to the Oculus Quest platform. The studio is gearing up for an early 2021 release.

The Wizards: Dark Times is coming to Oculus Quest next year 01 | TweakTown.com

Carbon Studio launched The Wizards: Dark Times on PC VR over the summer, and it's had fantastic reviews from gamers and tech media. This spellcasting VR adventure is the follow-up to the critically acclaimed The Wizards, which also got rave reviews.

The Wizards: Dark Times features some of the most impressive graphics found in any VR game, so it comes as quite a surprise that Carbon Studios is making it work on the standalone Oculus Quest platform. Of course, the graphics in the Quest version are toned down quite a bit.

UploadVR got an exclusive look at an early build of the game and released 12-minutes of gameplay. It looks like Carbon Studios has done an excellent job bringing the game's mechanics to the Quest, but you can clearly see the graphics don't really compare to the PC version. That said, graphics don't make a game fun, and Quest owners really won't care if the PC version looks better if they don't have a PC to play it.

Carbon Studios did not announce a release date for the Quest version of The Wizards: Dark Times, but the company said it should be available early next year.

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Kevin joined the TweakTown team in 2020 and has since kept us informed daily on the latest news. Kevin is a lifelong tech enthusiast. His fascination with computer technology started at a very young age when he watched a family friend install a new hard drive into the family PC. After building his first computer at 15, Kevin started selling custom computers. After graduating, Kevin spent ten years working in the IT industry. These days, he spends his time learning and writing about technology - specifically immersive technologies like augmented reality and virtual reality.

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