Intel Xe: 1080p 60FPS with first card, could debut in June 2020

Did you really think Intel's first GPU would beat NVIDIA? Yeah, nah.

Published Tue, Oct 8 2019 12:24 AM CDT   |   Updated Tue, Nov 3 2020 11:46 AM CST

Intel is coming back into the graphics card game in a really, really big way in 2020 and while most people think it's going to be a hit-the-ball-out-of-the-park performance wise... the first-gen product was never, ever going to be that good.

Intel Xe: 1080p 60FPS with first card, could debut in June 2020 15 |

Intel Xe will debut in 2020 in mid-range form for its first iteration, offering esports-level performance with 1080p 60FPS being a great starting point for the company.

The new news is coming from the Intel Developer Conference (IDC) in Tokyo, where benchmarks were released discussing the 10th-gen Intel Ice Lake mobility CPUs with their new Gen 11 'Iris Plus' GPUs compared to the previous-gen UHD 620 graphics.

Intel Xe: 1080p 60FPS with first card, could debut in June 2020 14 |

As you can see, it will offer a great leap in performance over the current UHD 620 graphics when it comes to CS:GO (45-50FPS to 75FPS) and a large spike in performance with Fortnite from sub-30FPS to 40FPS, while Rainbow Six Siege goes from 20-something FPS to just over 30FPS average.

Wccftech reports that Director of Intel Technology HQ, Kenichiro Yasu, explains that Intel's upcoming Tiger Lake CPUs coming in 2020 will feature Xe GPU architecture and offer 2x performance from the current Gen 11-based graphics on the new Ice Lake CPUs. Yasu said that in modern esports titles, Gen 12 Xe GPUs will have Intel targeting 1080p 60FPS.

Raja Koduri recently tweeted his Tesla Model X and its new 'THINKXE' number plate, with the number plate teasing June 2020 -- maybe a pointer to a June 2020 reveal for the first Intel Xe-based discrete graphics card. A June unveiling and release in Q3 2020 makes sense given what I'm hearing from my sources, too.

Intel Xe will have ray tracing support, something that Intel is continuing to be firm with -- with World of Tanks developer Wargaming working with Intel on supporting ray tracing in the game on all DX11 GPUs.

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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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