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Wolfenstein: Youngblood will launch WITHOUT ray tracing

MachineGames and NVIDIA are still working on getting ray tracing into Wolfenstein: Youngblood

By Anthony Garreffa on Jul 22, 2019 08:41 pm CDT - 0 mins, 59 secs reading time

Wolfenstein: Youngblood is right around the corner with a release date of July 26, but it will be launching without its ray tracing with the developer working with NVIDIA engineers in last-minute crams.

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Executive Producer of Wolfenstein: Youngblood, Jerk Gustafsson, said during a recent interview with GamesBeat: "We're working together with NVIDIA on that, but raytracing won't be available at launch. The engineers at NVIDIA are still hard at work getting that solution to look as good as possible for the game, and the date is still to be determined. But from what we've seen so far, it'll be good".

It's a bit of a kick in the teeth considering Bethesda Softworks and NVIDIA announced at Computex 2019 that Wolfenstein: Youngblood would include ray tracing, and now 4 days before its release it is announced that it won't be included at launch. We don't know when it'll be launched apart from the date "still to be determined". Weeks? Months? How long do you think it'll be?

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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