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Crash Team Racing Nitro-Fueled - 30FPS lock on all consoles

The resolution and framerate for Crash Team Racing Nitro Fueled Nintendo Switch edition has been revealed

By Jak Connor on Jun 25, 2019 at 01:00 am CDT - 1 min, 6 secs reading time

Just last Friday Crash Team Racing Nitro Fueled raced onto consoles and now that gamers have gotten their hands-on the new title we have confirmation for what framerate and resolution it runs at.

The above video is by VG Tech and gives us a great side-by-side comparison between Crash Team Racing Nitro Fueled running on the PS4/Xbox One and Nintendo Switch. Right off the bat we can see that Crash Team Racing Nitro Fueled is locked at a measly 30FPS across all systems.

While some could argue that it might not seem necessary for a racing game of this type to exceed 30FPS, I think it still would of been good if the beefier consoles supported 60FPS for a smoother experience. We also find out from the video's description that the Nintendo Switch version of the game runs at 720p in docked mode and only 480p in handheld.

"PS4 Pro and Xbox One X render at a native resolution of 2560x1440 and the PS4 Pro downsamples from this resolution when outputting at 1080p with forced supersampling disabled. PS4 and Xbox One render at a native resolution of 1920x1080. Switch in Docked Mode renders at a native resolution of 1280x720. Switch in Portable Mode renders at a native resolution of approximately 853x480."

Last updated: Jun 26, 2019 at 06:11 am CDT

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Crash Team Racing Nitro-Fueled (Nintendo Switch)

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Jak Connor


Jaks love for technology and more specifically PC gaming began at 10 years old, it was the day his dad showed him how to play Age of Empires on a old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of the typical FPS PC gamer, Jak enjoys the likes of a solid MMO, RPG, or a single-player linear story. More importantly, though, he holds a very special spot in his heart for RTS games.


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