Quake II RTX v1.1.0: invert mouse support, music playback

Quake II RTX's new v1.1.0 update adds music playback, inverted mouse support (YAY), and much more.

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The latest update to Quake II RTX is here with v1.1.0 delivering a bunch of things including inverted mouse support (the first thing I noticed when I played it in Taiwan at the NVIDIA HQ) as well as music playback, tweaks to the tone mapper, and more.

Quake II RTX v1.1.0: invert mouse support, music playback | TweakTown.com

Lightspeed Studios is handling Quake II RTX, with the developer noting: "Quake II RTX supports music playback from OGG files, if they can be located. To enable music playback, copy the CD tracks into a music folder either next to the executable, or inside the game directory, such as baseq2/music"

The files should use one of these two naming schemes:

  • music/02.ogg for music copied directly from a game CD;
  • music/Track02.ogg for music from the version of Quake II downloaded from GOG.

The developer adds: "In the game, music playback is enabled when console variable ogg_enable is set to 1. Music volume is controlled by console varaible ogg_volume. Playback controls, such as selecting the track or putting it on pause, are available through the ogg command. Music playback support is using code adapted from the Yamagi Quake 2 engine".

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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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