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Red Dead Redemption 2 patch downgrades visuals

Rockstar rolls out a new patch that seems to nix ambient occlusion lighting effects in RDR2.

Published Sun, Mar 17 2019 3:59 PM CDT   |   Updated Tue, Nov 3 2020 11:49 AM CST

Red Dead Redemption 2's latest patch apparently makes some key changes to the game's singleplayer visuals, namely with lighting effects.

Red Dead Redemption 2 patch downgrades visuals | TweakTown.com

It appears Rockstar Games may have accidentally turned off ambient occlusion with Red Dead Redemption 2's new v1.06 update, giving the game a decidedly brighter and less defined look. Some say the game has been downgraded graphically...and there admittedly are noticeable differences. Twitter user Darealbandicoot scoped out the game's pre- and post-lighting shift.

No one knows for sure exactly what happened but gamers expect Rockstar temporarily shut off ambient occlusion, a unique bit of visual wizardry that makes objects more defined via shadow effects. This actually isn't the first time this has happened in a recent Rockstar game: GTA V had a similar visual shift after an online update.

This is rather frustrating given the game's incredible attention to detail that makes it one of the most realistic titles in recent memory. Rockstar spent years building a new games engine from the ground up specifically for next-gen consoles so it's likely unintentional. There's probably a small bug, glitch, or code error mucking things up.

Rockstar has yet to comment on the issue and we'll be sure to update this post if we hear more.

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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