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Smash Bros. Ultimate Youtubers comment on issued out strikes

YouTubers have commented on the recent bans they have received due to the leaked Smash Ultimate content.

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The YouTubers that have posted Super Smash Bros. Ultimate early before the official launch date have discussed their recent strikes that Nintendo have dished out.

Since the entire game of Super Smash Bros. UItimate has flooded out of Mexico, many players that pre-ordered a copy have received their unit ahead scheduled release date of December 7th. This has caused many players to post spoiler content into numerous forums, chats etc. In relation to this, YouTubers have taken some of Ultimates soundtracks and uploaded them to their channels, these videos of course received thousands of hits and were soon blasted with copy right strikes from Nintendo.

The channels that have felt the power of The Big N are Dystfizer, 31 Horas Mexico, Crunchii and no doubt many more. Crunchi received a massive 30 strikes which of course resulted in the ending of his channel, im response to this he said he was aware of the risk he was taking posting content before the games official launch but he was not "expecting them to give out copyright strikes." 31 Horas Mexico gave a statement to Kotaku and said "Uploading the soundtrack on day (one), compared to when others uploaded it could have been a difference between 100 views per video and 100,000-plus."

It is commonly known that Nintendo are quite on-top of their strict copy right policy and are more than happy to give out strikes where they see fit. These YouTubers knew the consequences and chose to post the content anyway, it's a brutal outcome but it wasn't one that was a stab in the back.

Smash Bros. Ultimate Youtubers comment on issued out strikes | TweakTown.com
NEWS SOURCE:newsweek.com

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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