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Cliffy B's new battle royale game is 80s nostalgia carnage

Shortly after admitting defeat with Lawbreakers, Cliffy B's game studio is back with a free-to-play battle royale game

Derek Strickland | Apr 9, 2018 at 5:03 pm CDT (1 min, 50 secs time to read)

Thanks to PUBG and Fortnite, the battle royale craze is a billion-dollar rage in the games industry right now and everyone wants in--especially the Lawbreakers devs at Boss Key Productions.

Earlier today Boss Key, the studio founded by Unreal Tournament alum Cliffy B, made a surprise announcement of their new free-to-play battle royale game Radical Heights. The game in question is a massive mish-mash of 1980's tropes and nostalgia, incorporating a look that retro/vaporwave listeners will recognize right away: neon colors, embarrassing clothing and outfits, and outrageous carnage. Oh and arcades, too--don't forget those. In sooth Radical Heights looks like something on an Intergalactic Cable episode of Rick and Morty rather than anything I'd expect to actually see released on the games market (for both good and bad).

Radical Heights will launch in early access tomorrow, which also coincides with the huge new Retribution event in Overwatch (probably bad timing there). The game will of course be free-to-play, which was Lawbreakers' original plan, and has no publisher attached to the game this time.


Being a F2P game the 80s retro-fest will be monetized with the "Rad Gems" currency which is apparently only used for cosmetic items. You can read more on how Radical Heights' in-game money works here (it's a bit convoluted).

The shooter is slated to stay in early access for a year and will launch tomorrow in a playable, yet unfinished, state. It will stay free-to-play upon its final release.

Drop by the Radical Heights Steam page for more info.

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Last updated: Apr 6, 2020 at 04:45 pm CDT

Derek Strickland

ABOUT THE AUTHOR - Derek Strickland

Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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