Halo Infinite's cancelled Tatanka battle royale would have been a 'game changer,' director says

Certain Affinity designer confirms that Halo Infinite's unannounced battle royale mode has been cancelled, says it would've been a 'game changer'

Halo Infinite's cancelled Tatanka battle royale would have been a 'game changer,' director says
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Senior Gaming Editor
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Halo Infinite's unannounced battle royale game has been mentioned by a former Certain Affinity developer.

Halo Infinite's cancelled Tatanka battle royale would have been a 'game changer,' director says 34

343 Industries' original vision for Halo Infinite was an interesting one. Both the F2P multiplayer and premium campaign came to fruition, but the team was also working on a new gametype alongside longtime franchise partner Certain Affinity.

The mode was codenamed Tatanka, and would've been Halo's take on the then-popular battle royale craze (for reference, Call of Duty Warzone, a breakout battle royale hit, achieved 85 million players in less than a year and contributed many millions of mTX revenues).

Tatanka was never officially confirmed or announced by either team, but it's been said for a while now that the BR mode has been cancelled. Now we have the first real discussions about Halo Infinite's battle royale, courtesy of former Certain Affinity game director Mike Clopper.

Read Also: Halo's cancelled battle royale detailed in new report

On LinkedIn, the former director says that Tatanka would've been a "game changer" for the Halo franchise:

"MP Halo Infinite - I led a large team of designers working on a canceled Battle Royale mode for Halo. I believe this product could have been a game changer for the franchise. We loved playing it and working on it was a fantastic experience in spite of its cancelation."

Now that 343i has rebranded to Halo Studios, and moved from Slipspace to Unreal Engine 5, it seems highly unlikely that Halo Infinite will get any new modes like this in the near or even mid-range future.

Halo Studios has confirmed that multiple Halo projects are in development in UE5, and there's speculation that a Halo Combat Evolved remake in Unreal Engine 5 could be in the works.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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