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New God of War trailer shows how Atreus was brought to life

Sony Santa Monica Studio has released a video detailing how Atreus was brought to life

By Jak Connor on Mar 31, 2018 01:00 am CDT - 0 mins, 38 secs reading time

Sony Interactive Entertainment released a video today detailing the efforts the studio has gone into designing and implementing Kratos' son Atreus.

The video begins with Lead Gameplay Engineer Jeet Shroff showing us some great gameplay footage of Kratos and Atreus traversing the immense world they are in.

Shroff explains that implementing Atreus was much more difficult than expected, this was mainly due to Kratos not necessarily needing any "help" in combat so the challenge layed on the developers to not make Atreus feel useless. Shroff says that this problem was solved by giving Atreus his own dedicated button, this decision in turn will allow for the player to utilize Atreus in any form of play-style.

Jak Connor


Jaks love for technology and more specifically PC gaming began at 10 years old, it was the day his dad showed him how to play Age of Empires on a old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of the typical FPS PC gamer, Jak enjoys the likes of a solid MMO, RPG, or a single-player linear story. More importantly, though, he holds a very special spot in his heart for RTS games.


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