Kingdom Come: Deliverance patch is 23GB, nearly a new game

Warhorse Studios basically replaces the entire of Kingdom Come: Deliverance with its day-one patch.

@anthony256
Published Tue, Feb 13 2018 12:36 AM CST   |   Updated Tue, Nov 3 2020 11:52 AM CST

Kingdom Come: Deliverance is finally out but with early PS4 players saying that the game requires a massive 23GB patch when it's first being installed, some gamers are asking why.

Kingdom Come: Deliverance patch is 23GB, nearly a new game | TweakTown.com

The developer has made some significant changes and adjustments to Kingdom Come: Deliverance, with v1.01 also adding new things in as well. Will Powers, the Senior Marketing and PR boss for Deep Silver, who are publishing the game for Warhorse Studios, said the team did "at least" six weeks of work polishing the game before its final on-disc build.

Powers said that this is why the v1.01 patch is 23GB, clarifying: "The way that I've been told that the engine works, is it takes the entire game and separates the PKG or ISO into 2GB archives. If during a patch you so much as alter a 1KB text file within any of these 2GB archives, then you need to reupload the ENTIRE 2GB portion".

He added: "That beings [sic] said, this is a major patch that improves overarching mechanics throughout the game, so it touches almost all of these 2GB archives in the entire game build. Essentially you are having to redownload the game to replace the existing files. It shouldn't stack them and inflate on your hard drive, but rather replace the previously downloaded build files".

Kingdom Come: Deliverance has the following changed in the v1.01 patch:

  • Addition of multiple new events to the open world
  • Massive improvement in dialogue animations
  • Gaining money and experience is rebalanced
  • Weapon and armour stats are rebalanced
  • General combat improvements
  • Improved NPC reaction time
  • Sound propagation adjusted
  • Archery is now possible in stealth mode
  • Improved Persuasion UI
  • Plus numerous other bug fixes and improvements
NEWS SOURCE:vg247.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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