At Fun & Serious Game Festival in Bibaio, Gamereactor caught up with Andreas Ojerfors senior game designer and Tommy Tordsson Bjork narrative designer and asked them some question about their game.
The Nintendo Switch version of Wolfenstein II: The New Colossus has been confirmed by Bethesda for early 2018 and was commented on by Ojerfors, he said "That's a collaboration with a different studio that we're working together with," but later confirms that it is Panic Button that will be porting the game over "It's the same as the Doom studio" and "the same people."
Ojerfors continued and complimented the studios efforts "they're experts at the Switch an now they're experts with the [id Tech 6] engine so we work with them, and the Doom version turned out to be really kick-ass on the Switch so I think Wolfenstein will be the same,"
Gamereactor asked if Wolfenstein II has any plans for a VR adaption of the game, Ojerfors shot down the idea and confirmed that the game has "no plans of turning the game into VR experience." He did at the same time say that the studio is open to experiments with VR and would interesting to try out, "But at some time we would love to do some VR experiments, absolutely, and we are very interested as a studio in creating that physical sense of being in the world, so it would be interesting to try that out in VR, We'll see".