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Final Fantasy XV on Xbox One X: rendered in native 3K

Xbox One X renders Final Fantasy XV at native 3K, checkerboard rendered to 4K

Anthony Garreffa | Sep 5, 2017 at 8:26 pm CDT (0 mins, 52 secs time to read)

Final Fantasy XV will be one of the best looking games of this generation, with the new title hitting the PC in a big way, and Microsoft's upcoming Xbox One X console.

Final Fantasy XV on Xbox One X: rendered in native 3K |

We now know that the Xbox One X version of Final Fantasy XV won't be rendering in native 4K, but will be rendering in 3K (1800p) and will be upscaled to 4K with checkerboard rendering. The news is coming directly from the Game Director for the game, Hajime Tabata.

3K rendering is the same resolution that the PS4 Pro version of hte game will render on its "High" performance mode, something that was made available in February for the PS4 Pro, as well as "Lite" performance mode. If you enable the High performance mode the resolution of the render increases, but has been dropping performance.

PS4 Pro owners aren't happy about it, but Square Enix and Sony were quick to react by releasing a "Stable mode" for Final Fantasy XV, offering a more stable framerate.

Last updated: Sep 6, 2017 at 06:11 am CDT

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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