Sniper Elite 4: DX12 on PC, native 1080p on consoles

Sniper Elite 4 receives DX12 support on the PC, harnesses the power of the PS4 Pro.

@anthony256
Published Fri, Feb 3 2017 8:28 PM CST   |   Updated Tue, Nov 3 2020 11:56 AM CST

Rebellion has announced that Sniper Elite 4 will have DX12 support for the PC, as well as improved PS4 Pro support when it launches on February 14.

Sniper Elite 4: DX12 on PC, native 1080p on consoles | TweakTown.com

Sniper Elite 4 will take advantage of as many technologies it can, with Sony's juiced up PS4 Pro offering improved frame rate, increased draw distances and geometry level of detail, better lighting and shadow detail, better image quality of reflections, and even faster load times.

Rebellion boss and co-founder Chris Kingsley explains: "We've worked really hard to make SNIPER ELITE 4 our biggest and best game ever. And now the power of PlayStation®4 Pro, and DirectX 12 on PC, means we can take things even further for our fans who want the best sniper experience in the world. We're turning everything up to 12!"

Rebellion teases Sniper Elite 4 as: "Running in native 1080p on both PlayStation 4 and Xbox One, Sniper Elite 4 is the first game in the series built without the constraints of older hardware and aims to deliver the definitive World War Two shooter for a generation. From sun-drenched Mediterranean coastal towns to colossal Nazi megastructures, daunting forests and giddying mountain monasteries inspired by Monte Cassino, Sniper Elite 4 will offer breathless emergent stealth action and unrivalled sniping freedom across maps many times the size of those seen in Sniper Elite 3".

Sniper Elite 4 stealths onto the market on February 14 for the PC, Xbox One, PS4 and PS4 Pro.

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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