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League of Legends generated $1.7 billion revenue in 2016

$1.7 billion: the amount of revenue League of Legends generated this year alone.

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League of Legends continues to grow at exponential rates, with SuperData's latest research pointing to the fact that Riot Games' immensely popular game generated a massive $1.7 billion in revenue... in 2016 alone.

League of Legends generated $1.7 billion revenue in 2016 | TweakTown.com

Riot Games generating $1.7 billion is a massive deal, considering DOTA 2 only made $260 million last year (just $0.26 billion, versus $1.7 billion - a big difference). SuperData's analysis points to World of Tanks making $400 million, CrossFire with $1.1 billion, and Dungeon Fighter Challenge - a game I hadn't heard of until I read this article - made $1.1 billion.

As for the revenue by region, Asia absolutely dominates with $12.5 billion in revenue from free-to-play PC games. The second largest market is Europe with $2.8 billion generated, the United States with $2.2 billion, Latin America with $900 million, and the rest of the world with only $200 million.

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