Shovel Knight getting new prequel Specter of Torment

Hey Shovel Knight fans! Sharpen your scythes for a new standalone prequel set in the distinct 16-bit style platforming world.

@DeekeTweak
Published Thu, Dec 1 2016 9:43 PM CST   |   Updated Tue, Nov 3 2020 11:57 AM CST

Yacht Club Games today announced Shovel Knight: Specter of Torment, a prequel adventure set in the beloved 16-bit world of the platformer franchise.

Specter of Torment isn't an expansion: it's a standalone game that will be "built from the ground up so that it can be a completely unique experience," and features a new character called Specter Knight, who wields an awesome scythe for some reaper-style platformer combat. Specter Knight has all kinds of new unique abilities and attacks, as showcased in the trailer, with all kinds of new bosses and areas to explore.

Shovel Knight getting new prequel Specter of Torment 16 | TweakTown.com
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"Whoah! Did you get everything!? You'll not only play through Specter Knight's own story, but also see new areas, new music, new enemies, new objects, new boss fights, new weapons, new armors, and way, way more than ever before. Even the villainous boss knights have prepared new tricks and tactics!

"Does that sound like a new game?! Well, that's because we're building Specter of Torment from the ground up so that it can be a completely unique standalone experience.

While Plague of Shadows followed an alternate parallel campaign, Specter Knight travels a new path in this amazing prequel. It's your mission as Specter Knight to recruit the Order of No Quarter for The Enchantress! Specter Knight's campaign truly is his own adventure, and we can't wait for everyone to get their hands-on it this Spring."

Shovel Knight: Specter of Torment will be released Spring 2017, likely for PC first, but we're not sure what platforms will get the game first.

Shovel Knight getting new prequel Specter of Torment 18 | TweakTown.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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