Microsoft confirms it's not working on its own VR headset... just yet

Microsoft says it's not working on its own VR headset for now, but that will change in the future.

Published Wed, Jun 15 2016 2:53 AM CDT   |   Updated Tue, Nov 3 2020 11:59 AM CST

E3 2016 - The E3 2016 madness continues, with Microsoft admitting it's not working on its own VR headset right now, as it's "not focused on an first party VR hardware device right now".

Microsoft confirms it's not working on its own VR headset... just yet |

The news comes directly from Xbox boss himself Phil Spencer, during an interview with Wired he added that the company hopes to "enable many hardware manufacturers to make progress there". It's still very interesting to see Microsoft not attempt to make its own VR headset, and let other companies come in and have their headsets work on the Xbox. But hey, it makes sense on the other hand, because Microsoft owns Windows, and Windows wants to be everywhere, right?

Microsoft is better being open like this, than being a closed book and not allowing any VR headsets to work on the Xbox but their own. The Xbox Scorpio is a beast, with 6TFlops of performance compared to the 1.32TFlops of the Xbox One. It's also powered by a 14nm FinFET design provided by AMD, with AMD also having an SoC inside of the new Xbox One S console.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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