Estranged Diablo 3 developer Jay Wilson leaves games industry

Estranged ex-Diablo 3 game director Jay Wilson is exiting the games industry after 10 years of working at Blizzard.

Published Mon, Jun 6 2016 5:37 PM CDT   |   Updated Tue, Nov 3 2020 11:59 AM CST

Jay Wilson, one of the main Blizzard devs responsible for Diablo 3's awful Real Money Auction House, has left Blizzard (and gaming) for good.

Estranged Diablo 3 developer Jay Wilson leaves games industry |

After spending 10 years with Blizzard, key developer Jay Wilson is leaving the games industry. Wilson was one of the main forces behind Diablo 3's Real Money Auction House, a system that almost transformed the Diablo franchise into a money-printing machine. Wilson's work with the RMAH largely alienated him from the core Diablo community, and eventually stepped down as Diablo 3's game director just a year after the game's release so that Blizzard could attempt to undo the damage.

As a Diablo fan that played D3 when it first came out, I can say that the RMAH was the worst kind of microtransaction-style peddling I've ever seen in a game. It not only crushed Diablo's soul into smithereens, but forced Blizzard into an intense damage control mode that ultimately lead to a complete re-working of the game itself. The RMAH ultimately tanked the game's reputation within the gaming sphere, and it wasn't really until Reaper of Souls and the Ultimate Evil Edition that Diablo 3 was able to recover.

"I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game," Wilson said during his departure speech.

In any case, Wilson will now chase his true passion in life: writing.

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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