Rise of the Tomb Raider could soon receive DX12 abilities

Crystal Dynamics could soon add DX12 features to Rise of the Tomb Raider.

@anthony256
Published Mon, Feb 8 2016 11:16 PM CST   |   Updated Sat, Aug 8 2020 10:29 AM CDT

Rise of the Tomb Raider launched onto the PC last week without any signs of DX12, but it looks like Nixxes (the studio that worked on the PC port) are working on a DX12 update.

Rise of the Tomb Raider could soon receive DX12 abilities | TweakTown.com

There was a DX12.dll file found with the PC version of Rise of the Tomb Raider, and while it doesn't support DX12 at this moment, a DX12 option has been revealed in the launcher for the game. DX12 currently doesn't work, but with the option being there, we should expect a patch to arrive in the near future with DX12 support.

What would DX12 add? We could see performance improvements and improved multi-GPU support, but without comments from NVIDIA and Nixxes, we don't yet know what to expect.

NEWS SOURCE:dsogaming.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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