Metal Gear Solid V microtransactions allow for in-game insurance

Gaming WTF: Metal Gear Solid V: The Phantom Pain microtransactions lets you buy insurance, so no one can trash your base.

@anthony256
Published Wed, Oct 7 2015 11:36 PM CDT   |   Updated Tue, Nov 3 2020 12:03 PM CST

Microtransactions, for the most part, are a huge cash grab from developers - but they're big business these days. With the huge issues Konami is seeing in the press these days, you'd think they'd want to stay out of trouble, right? Wrong.

Metal Gear Solid V microtransactions allow for in-game insurance | TweakTown.com

With the latest update to Metal Gear Solid V: The Phantom Pain, gamers can now purchase in-game insurance that will cover their Forward Operating Base (FOB). The insurance covers your FOB in case someone comes in and blows your base up while you're away from the game - like, you know, working or sleeping. The update including the insurance for your FOB is explained:

Your FOBs are always at risk of coming under attack. Now, you can rest easy with FOB insurance (paid service). If you sign up for insurance, then during the insurance period you will be compensated for any materials and staff lost due to rival infiltrations.

* Staff/materials stolen by the rival will in fact remain on your base, and an identical amount of staff/materials will be handed over to the rival instead.

* MB Coins are purchased with real money, but free MB Coins are also distributed periodically as login bonuses, etc.

* The following are not covered by FOB insurance:

  • Staff/items that are not fully your property, such as abducted staff being held in your Brig (FOB)
  • Wounded staff (staff lost due to death or extraction will be compensated)
  • Staff used by you to deploy in defense of the FOB (neither death nor extraction will be compensated)
  • Nuclear weapons
NEWS SOURCE:wccftech.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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