Bethesda admit they had to water down Fallout 4's graphics

Bethesda says they had to 'dial some of' the graphics in Fallout 4 back for 'all of these other things'

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Fallout 4 was one of the best games unveiled at E3 2015, but during an interview with GameSpot, Bethesda boss Pete Hines had some sad words to say about the graphics in Fallout 4.

Bethesda admit they had to water down Fallout 4's graphics | TweakTown.com

Hines said that the complex crafting system and extensive interactive environments required some graphical compromises, where he added: "Everything that we do is a balance. We could make the best looking game possible, but we dial some of that back in order to allow for all of these other things". Hines also added: "If you want to pick flowers and make potions all day, then that's what you're role-playing. If you want to go shoot everybody in the head with a laser-musket, then that's what you're role-playing".

Personally, I think Bethesda is having to compromise in the graphics department in Fallout 4 because of the lackluster hardware found in the Xbox One and PS4. If it were a PC only game, there would be absolutely no need to water down the graphics, or compromise any part of the game, period.

NEWS SOURCE:pcgamer.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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