GDC 2015 - We know that Valve is working on VR now that HTC announced it had partnered up with the company on its recently revealed Vive VR headset, but now Valve has admitted that it is playing around with Half-Life in VR.
Kotaku spoke with Valve at GDC during the week, asking Valve programmer Jeep Barnett about Half-Life in the virtual world of VR. Barnett said: "We've said, 'Let's take some existing art and see how it fits. So yeah, we'll grab some headcrabs, we'll grab the machine guns from Half-Life, the rocket launcher - all those different fun things - and see how they play in VR. But right now, it's a tool for exploring the different kind of game designs we want to do".
When pressed about the possibilities of Valve making Half-Life compatible with VR headsets, Barnett replied with "We're not saying, 'no,' but we don't know what the right thing is [yet]. Our most precious resource is time, and we don't have enough time for people to do everything. Would we like to make all of our franchises in VR? Absolutely. But we don't have enough time or people. So we have to figure out what's the best fit, what plays to the strengths of VR".
If you asked me, I could place good money that Valve is working on Half-Life 3 to be compatible with VR. I think that's why we've been waiting so long, because if you were Valve, would you release the most anticipated game of all time, before or after your VR headset was out?