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Virtual reality slowly beginning take over of video game industry

Virtual reality slowly but surely going mainstream in the video game market

By Michael Hatamoto on Feb 28, 2015 at 01:59 pm CST - 0 mins, 49 secs reading time

Virtual reality still has numerous problems to overcome before it goes fully mainstream among gamers, but already has greatly influenced the video game market. At the Game Developers Conference in San Francisco next week, game studios, developers and influencers are expected to discuss VR-focused hardware and software.

Virtual reality slowly beginning take over of video game industry | TweakTown.com

At GDC, Oculus will show off Rift, Razer is expected to promote its OSVR headset, while Steam is going to unveil the SteamVR headset.

"Nobody buys a piece of gaming hardware because they think it looks cool," said Lewis Ward, analyst at IDC, in a statement published by CNET. "Until there's a great experience to go along with it, the hardware simply opens the door."

There are still a lot of questions regarding the physical and mental affect that VR has on our bodies and brains - with some users still suffering from motion sickness. Without a great need to embrace VR, it's likely a portion of gamers will sit and wait for future developments.

Last updated: Aug 21, 2015 at 02:07 am CDT

Michael Hatamoto

ABOUT THE AUTHOR - Michael Hatamoto

An experienced tech journalist and marketing specialist, Michael joins TweakTown looking to cover everything from consumer electronics to enterprise cloud technology. A former Staff Writer at DailyTech, Michael is now the West Coast News Editor and will contribute news stories on a daily basis. In addition to contributing here, Michael also runs his own tech blog, AlamedaTech.com, while he looks to remain busy in the tech world.

NEWS SOURCES:cnet.com, media.npr.org

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