Free-to-play FPS, Crossfire, made $950 million in revenue in 2013

Tencent's free-to-play first-person shooter, Crossfire, made nearly $1 billion last year.

@anthony256
Published Wed, Jan 22 2014 3:34 AM CST   |   Updated Sat, Aug 8 2020 10:29 AM CDT

You thought free-to-play games made nothing? Think again: Tencent's free-to-play first-person shooter made $950 million last year. This is quite the sum of money, considering Riot Games' League of Legends only managed $624 million.

Free-to-play FPS, Crossfire, made $950 million in revenue in 2013 | TweakTown.com

The remaining top 10 popular free-to-play titles were from developers Nexon, Electronic Arts and Blizzard. Nexon's fantasy title, Dungeon Fighter Online, made $426 million in revenue, while World of Warcraft made $372 million. For EA, Star Wars: The Old Republic made $138 million, after the developer's decision to shift away from its subscription-based model.

Super Data Research, the company behind these numbers, noted that the digital free-to-play market grew by 45% in the US last year. With free-to-play titles making $2.9 billion total, with earnings from subscription-based titles dropping 21%, to just $1.1 billion.

NEWS SOURCE:polygon.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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