Oculus Rift sees support with Team Fortress 2, 'VR Mode' available this week!

Team Fortress 2 to receive 'VR Mode' this week with Oculus Rift VR headset.

Published Mon, Mar 18 2013 7:19 PM CDT   |   Updated Tue, Nov 3 2020 12:24 PM CST

Valve have quite the announcement today, telling the world that Team Fortress 2 will get a new mode this week - "VR Mode" for Oculus Rift, the superstar VR headset. This means that people who own the development kit of Oculus' VR headset can play Team Fortress in virtual reality.

Oculus Rift sees support with Team Fortress 2, 'VR Mode' available this week! 01 | TweakTown.com

Engadget have an interview with Joe Ludwig, one of the engineers in Valve working with Team Fortress 2's VR Mode. The interview can be seen here. The good news doesn't stop there! What good is a new mode if we don't have a new exclusive had in the game? The Oculus Rift development kit is now a wearable item within the game! Valve has been even more generous, donating Rift hats to the Oculus developer community - so if you backed the Kickstarter campaign at any level at all, or pre-ordered one of the Rift developer kits from Oculus' website before April 1, 2013, you'll receive a code to redeem your own TF2 Oculus dev kit hat.

Oculus Rift sees support with Team Fortress 2, 'VR Mode' available this week! 02 | TweakTown.com

Now the big question - how long until we see Rift support added to other games? In Engadget's interview with Joe Ludwig, he says that TF2's VR Mode is a big test, to see how the community accepts it. Obviously Oculus' Rift headset won't be available to the consumer market until later in the year, so hopefully we see some Steam Box support, and maybe some Half-Life 3 launch at E3 with Rift support? Or am I asking too much there?

NEWS SOURCE:oculusvr.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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