The flip-flopping developers of Crysis are at it again, with Crytek CEO Cevat Yerli under an NDA from both Microsoft and Sony, where he can't reveal the details of next-gen consoles from the respective companies.
Yerli has still come out and spilled at least a couple of beans on the next-gen gaming powerhouses, saying that the hardware gap between PCs and next-gen consoles makes it "impossible" for the next-gen consoles to match, or beat current-gen PCs. Yerli says:
It's impossible to package $2,000-$3,000 worth of hardware into a mainstream-let's say $500-console. I'm not saying they are $500 consoles. They may launch a console at $2,000, but the consumer pricing is usually much lower than that. So, given consumer pricing, and given the cost of production of a gamer PC and the amount of wattage and power it needs, which is like a fridge, it's impossible.
Yerli believes the customizability that comes with PCs is what gives it a very large competitive edge against consoles, where he continues with "The whole modular way you can design a PC today with two, three, or four graphics cards in them, and you can water-cool them and overclock to infinity, that didn't exist even six or seven years ago."
You can read more on his talk here, but I still don't understand - sure, the beta looked alright, but I think Battlefield 3 still out does it in terms of graphics. Maybe they're seriously holding back with graphics for the full release, but I just personally doubt it.
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