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Even the RTX 5090 can't hit 60FPS in Control Resonant without upscaling

PopularTechPowerUp testing shows Control Resonant can drop the RTX 5090 to 48 FPS at native 4K with ray tracing, making upscaling essential.

Even the RTX 5090 can't hit 60FPS in Control Resonant without upscaling
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TL;DR: TechPowerUp found Control Resonant drops an RTX 5090 to 48 FPS at native 4K with ray tracing and no upscaling, with the RTX 5080 under 30 FPS, making DLSS/FSR and NVIDIA Multi Frame Generation effectively required to reach playable 4K performance.
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NVIDIA's DLSS and AMD's FSR upscaling technologies are becoming increasingly mandatory, especially for AAA games. Control Resonant is an ambitious sequel to the original Control, both in visual fidelity and overall scale, with an almost sandbox-like setting.

The game incorporates global illumination and built-in Path Tracing across all ray tracing presets, which is obviously quite demanding. According to TechPowerUp's testing at native 4K with medium ray tracing and no upscaling, the RTX 5090 manages only 48 FPS. The RTX 5080, on the other hand, drops below 30 FPS in the same test.

Even the RTX 5090 can't hit 60FPS in Control Resonant without upscaling 1

This means that if you truly want to enjoy Remedy's newest title at 4K with max settings and Path Tracing, upscaling and NVIDIA's Multi Frame Generation appear crucial. As for ray tracing at 1080p Ultra settings, you would need at least an RTX 4070 to get close to 60 FPS without upscaling.

If you're anti-upscaling, you can still tweak the settings and turn some things down, but the combination of RT global illumination and built-in Path Tracing makes this a tough game to run without at least DLSS or FSR set to Quality.

Even the RTX 5090 can't hit 60FPS in Control Resonant without upscaling 3

The fact that even NVIDIA's most expensive graphics card struggles to reach 60FPS at native 4K once again shows how developers are increasingly relying on upscaling technologies as baseline optimisation tools rather than optional performance boosters. Hardware alone can no longer brute-force modern AAA games without some form of software assistance.

Even the RTX 5090 can't hit 60FPS in Control Resonant without upscaling 2

Frequently Asked Questions

Open a question for an answer from TweakTown's coverage of this news, or ask your own below.

Question #1

What settings does Control Resonant use to make ray tracing and path tracing so demanding at 4K?

TechPowerUp tested Control Resonant at native 4K with medium ray tracing and no upscaling, and that is what dropped the RTX 5090 to 48 FPS. The game also uses global illumination and built-in Path Tracing across all ray tracing presets, which makes it especially demanding at that resolution.
Question #2

How much does DLSS improve Control Resonant performance on the RTX 5090 compared with native 4K?

The piece does not give a specific DLSS FPS result for the RTX 5090, so it does not quantify the improvement versus native 4K. It only says the RTX 5090 reaches 48 FPS at native 4K with medium ray tracing and no upscaling, and that DLSS, along with Multi Frame Generation, appears crucial to make 4K max settings and Path Tracing playable.
Question #3

Does AMD FSR provide a similar performance boost in Control Resonant, and which quality mode is needed?

Yes, the piece says AMD FSR can be used here as upscaling, alongside DLSS, and that the game is tough to run without at least DLSS or FSR set to Quality. It does not give a separate FSR performance figure for Control Resonant, so it only supports that Quality mode is the needed setting.
Question #4

What frame rates does the RTX 5080 reach in Control Resonant when upscaling is enabled?

Have a question that isn't listed here? Ask below, and TweakBot will answer it.

Remedy's choice to mandate global illumination and Path Tracing across all presets also shows how quickly real-time lighting technology has gone from something you'd see reviewers switch on to push a beast of a PC to its limits to a core engine requirement. In a world where even mid-range hardware is becoming increasingly unaffordable for the masses, this creates a big barrier for many gamers, making it hard to enjoy modern AAA titles at their fullest using your GPU's raw power alone, without relying on upscaling gimmicks.

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News Source:techpowerup.com

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About the author

Tech Reporter

From helping gamers find the best gear to keeping up with the fast-moving world of tech news, writing is something Hamid fell completely in love with. Four years in, and that magic hasn't worn off. When he's not working, you'll find him replaying The Last of Us series or losing himself in movies.

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