NVIDIA fixes frame pacing issues with G-Sync monitors and RTX 40 series GPUs with GeForce driver 610.62

NVIDIA has pushed all of the bug fixes from hotfix driver 610.47 to its latest WHQL driver including a fix for G-Sync stuttering on RTX 40 series GPUs.

NVIDIA fixes frame pacing issues with G-Sync monitors and RTX 40 series GPUs with GeForce driver 610.62
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TL;DR: NVIDIA's GeForce driver 610.62 fixes major frame pacing and V-Sync issues affecting G-Sync monitors with RTX 40 series GPUs, incorporating all hotfix 610.52 patches plus additional fixes for Apex Legends visual corruption and DLSS settings problems, improving gaming stability and monitor compatibility.
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NVIDIA has published a new game-ready driver, version 610.62, that fixes a plethora of issues that were introduced with the first driver in the 600-series branch, 610.47. The most severe of these bugs include V-Sync-related bugs and frame pacing issues when running G-Sync monitors on RTX 40 series GPUs.

Critically, this driver takes all of the bug fixes from NVIDIA's recent 610.52 hotfix patch and applies them to 610.62, while adding two additional bug fixes. An Apex Legends glitch was fixed that would cause visual corruption after extended time playing, and a DLSS-related bug was fixed where DLSS settings were greyed out in certain games after updating (not clean installing) the GPU driver to 610.47 (typed as "615.47" in the patch notes by mistake).

NVIDIA fixes frame pacing issues with G-Sync monitors and RTX 40 series GPUs with GeForce driver 610.62 1

The most significant improvement with this driver update is the G-Sync fix. Starting with 610.47, many GeForce gamers went on various forums to complain about severe frame pacing issues with systems paired with G-Sync monitors. I experienced this issue personally on my 5800X3D/RTX 4070 rig paired to an Alienware AW3225QF, where the monitor's refresh rate was fluctuating constantly to 240Hz and back down to whatever frame rate the game was running at multiple times per second. The issue was so severe it made games nearly unplayable with G-Sync turned on. NVIDIA's patch notes reveal that this specific issue is related to Ada Lovelace RTX 40 series GPUs and only certain G-Sync displays.

This bug was fixed in the hotfix driver, but gamers can now enjoy a buttery smooth G-Sync experience without relying on a hotfix driver. Hotfix drivers are not guaranteed to be stable, and as a result, NVIDIA recommends gamers steer clear of them if the fixes don't apply to them specifically.

  • World of Warcraft: Gaming stability improvements (5563205)
  • Apex Legends: Occasional visual corruption after extended gameplay (6239327)
  • Users may observe DLSS settings being grayed out in certain games after updating to display driver 615.47 (6262805)
  • Improved gaming stability in multi-monitor configurations when using V-SYNC with DLSS Frame Generation (6158481)
  • Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled (5937897)
  • Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled (5466398)
  • (Ada) Resolves a frame pacing issue on certain monitors when G-SYNC is enabled (6226972)
  • Resolved an issue that prevented the EDID from being read on certain monitors causing them to be identified as "NVIDIA NV-Failsafe" (6005508)
  • Resolved an issue where certain monitors would not wake from sleep mode (5806798/5635230)
  • General stability improvements when the system fails to create a new allocation (5449920)
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News Source:nvidia.com

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Aaron is a tech journalist and computer enthusiast with over five years of experience writing computer hardware news. His passion for hardware began at an early age, building computers and later helping people on computer forums. He specializes in CPUs, GPUs, and gaming, enlightening readers on the latest tech and gaming news geared towards the enthusiast community. In his off time, you can find him reading up on the latest overclocking methods for new CPUs or playing video games.

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