French game studio Spiders confirms liquidation, will shut down and cease operations

After nearly two decades of delivering action RPGs, French games studio Spiders will be liquidated due to the financial insolvency of parent company Nacon.

French game studio Spiders confirms liquidation, will shut down and cease operations
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Senior Gaming Editor
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TL;DR: Spiders Studios, a French developer known for mid-range AA games like Bound By Flame and Greedfall, is shutting down after nearly 20 years due to financial issues at parent company Nacon.
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It's an end of an era: The video games industry's financial onslaught has led to the dismantling of another team, this time Spiders, a studio responsible for multiple mid-range AA games.

French game studio Spiders confirms liquidation, will shut down and cease operations 1

After nearly two decades, Spiders Studios is shutting down. The French game developer, a subsidiary of entertainment company Nacon, is being liquidated due to the financial troubles of its parent. Nacon attempted to find a new buyer for Spiders last month, but the deadline came and went without a prospective offer.

Now the studio has shared the bad news on Twitter, saying that Spiders is effectively no more. The Paris-based team that worked on games like Bound By Flame, Steelrising, and two Greedfall games--all set in the proprietary Silk engine--has closed shop.

"We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

"What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then--well, that's it."

The interactive entertainment industry is going through a major contraction point, and companies are quick to lay off teams and cut projects to protect profits. This has led to the cancellation of dozens of projects and the displacement of thousands of creatives in a market that rapidly evolves and innovates.

Whole teams have been wiped out, their games scrapped, and entire franchises put on ice as publishers seek to navigate a new, leaner and risk-averse market.

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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