NVIDIA's RTX Remix platform has ushered in a new era for modding and remastering classic PC games, with a tool that offers unprecedented control and access to in-game assets and environments. And by converting everything you see to a modern physically-based rendering system, it opens the door to advanced path-traced lighting that can transform a game like Half-Life 2, Portal, or the original Max Payne, into a cutting-edge visual showcase.
NVIDIA announced earlier this year that the next major update for RTX Remix, Advanced Particle VFX, is now available to developers and modders everywhere. This update, as the name suggests, adds a modern path-traced particle system with accurate physics and simulation capabilities. With tens of thousands of particles on-screen that can collide and react to gravity and their surroundings, while also casting their own shadows and reflections, it's another impressive addition to RTX Remix.
This is a feature modders have been asking for, and with the official launch of RTX Remix Advanced Particle VFX, NVIDIA has added new features based on community feedback and requests. One of these is Dynamic Animations for particles, which lets modders tinker with color, size, transparency, and speed, so particles change and evolve over time.
To showcase this new feature, NVIDIA confirms that it has already been added to the Teleporters in Quake III Arena RTX Demo, which now feature particles in a black hole that morph and transform over time. This is joined by other new features added to the particle system, including Complex Gravitational Effects and Randomized Elements, which create surprising, realistic effects. To go hands-on with the new particle system, download the latest version of theQuake III Arena RTX Demo here.




