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Xbox gaming hardware revenues are down year-over-year for the fifth consecutive quarter in a row.

Microsoft's Q3 FY25 results are up, and Xbox delivered a new all-time high of $5.721 billion revenue during the quarter. While total earnings were up +5%, Xbox hardware earnings are down once again, this time decreasing by -6% year-over-year. Xbox made an estimated $329 million from hardware in the quarter, which includes Xbox consoles and accessories. With these results, Q3'25 represents the fifth straight quarter in a row of Xbox hardware revenue declines on a year-over-year comparable basis.
It's also the lowest hardware revenue of the Xbox Series X/S generation of consoles (Q3'24 had previously been the lowest at $347 million), and at just $329 million out of $5,721 million, hardware made up 6% of total quarterly revenues.

Despite these lower earnings, Microsoft is still committed to the console market. Xbox gaming CEO Phil Spencer recently affirmed that consoles are a "good, established business" even if it's not an accelerated growth vector for the company. Consoles may be a saturated platform, which makes them all the more integral for Xbox's continued earnings--in short, Xbox hardware customers are too valuable to simply stop serving because they are embedded, active-spending users.

Xbox president Sarah Bond has also publicly announced new console hardware is in development that will deliver the "largest technical leap you will have ever seen in a hardware generation."
Reports indicate that Microsoft is also testing out up to three controller prototypes, one of which could be the accidentally leaked Sebile controller with its cloud-enabled connectivity.
There's also rumblings that Microsoft is testing out its own dedicated handheld, although plans for a first-party Xbox-branded handheld may be slim; Microsoft is teaming up with ASUS on a new handheld of some kind that is believed to use Microsoft's new slimmed-down Xbox UI.