Xbox CEO: Consoles are a 'good, established business' and a 'really healthy part' of Game Pass

Console gaming is a 'good and established business,' and console represents a 'really healthy part' of Xbox Game Pass subscriptions, Phil Spencer says.

Xbox CEO: Consoles are a 'good, established business' and a 'really healthy part' of Game Pass
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TL;DR: Microsoft views consoles as essential to its gaming ecosystem despite market saturation and slow growth. Xbox Game Pass thrives on consoles, PC, and cloud platforms, with consoles remaining lucrative endpoints for game sales and subscriptions.

Console gaming might not be growing, but the platform remains an a foundational bedrock to Microsoft's subscription plans.

Xbox CEO: Consoles are a 'good, established business' and a 'really healthy part' of Game Pass 1

In the FTC v Microsoft trial, we heard Xbox executives lament the sluggish growth of the console market. The segment appears to be saturated--at least in Xbox's case, and dwindling hardware sales may suggest saturation--leading Microsoft to try break off-platform and decentralize its games and content through widespread services, not circumventing console necessarily, but adding new ways to access games. Xbox Cloud Gaming and PC Game Pass are the biggest expansions of this plan.

But what about consoles? Many speculate Xbox will stop making consoles altogether and go the way of SEGA. That isn't likely, though, especially given Microsoft sells billions of dollars worth of games, content, and services on Xbox consoles. These systems are simply too lucrative to cut out entirely--a sentiment I have repeated frequently.

Now we have more affirmations on the health of Microsoft's console gaming segment as it pertains to Xbox Game Pass; in short, consoles aren't going anywhere because they are valuable endpoints for all forms of Microsoft's games business, especially Game Pass, where console users remain entrenched.

In a recent interview with Variety, Xbox gaming CEO Phil Spencer said the following about consoles and Game Pass:

I'll start with just how many people are playing games. And I've always thought about Game Pass as just another option for somebody who wants to play. We have many business models for people playing from free to play, buying games, discounted games, Game Pass is an option.

So when I'm looking at Game Pass, I want to make sure the hours that people are playing continue to go up, that new people see this as a way for them to find and build their library of games, and we remain focused on that.

Our biggest areas of growth right now are PC and Cloud, which makes sense, since consoles, all up, are a good business, they're an established business, but they're not really a growing segment in gaming.

So we've got good growth on PC, we've got growth on Cloud, in terms of users and hours. And console continues to be a really healthy part of Game Pass. But there isn't a unique need for Game Pass to be the only way for people to play. If everybody who's a Game Pass subscriber instead decided to buy their games, that's good for the business as well.

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NEWS SOURCE:variety.com

Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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