Affects the presence of traditional reflections in a given scene. As you can tell from the screenshots, this setting has a massive visual impact when disabled.
The benchmark tells us that fortunately, this visually important setting costs little or nothing. Keep it enabled.
This setting determines how realistic and rich shadows are in-game. Enabling it means a significant jump in visual quality and scene depth.
Testing reveals this setting has a major performance impact, as is typical. If you really need the additional 4-6 frames, there are worse settings to disable, but keep it on if you can help it at all.
Blizzard has equipped Overwatch players with a ton of useful graphics options to toy with, and many scale extremely well – an impressive technical feat that means no matter your hardware, you can probably join in on the fun and at respectable framerates.
As always, I strongly encourage you to go through this entire guide to find out exactly what's best for you as every system is different and a lot of choices are heavily affected by preference. That said, the key options to tweak are Local Fog Detail, Dynamic Reflections, Shadow Detail, Refraction Quality, and Ambient Occlusion; just fiddling with these alone will net you gigantic performance increases, and most have little effect on visuals.
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- Page 1 [Introduction, Testing Setup, & System Requirements]
- Page 2 [Display Mode, Resolution, Field of View, & Graphics Quality]
- Page 3 [Render Scale, Texture Quality, Texture Filtering Quality, & Local Fog Detail]
- Page 4 [Dynamic Reflections, Shadow Detail, Model Detail, & Effects Detail]
- Page 5 [Lighting Quality, Antialias Quality, & Refraction Quality]
- Page 6 [Local Reflections, Ambient Occlusion, & Final Thoughts]