Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Metro Exodus is one of the hardest tests that our graphics cards have to go through, with 4A Games' latest creation being one of the best looking games on the market. It is a serious test that pushes GPUs to their limits, and also features RTX technologies like DLSS.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
1080p Benchmark Performance Thoughts
1080p is the battle ground of the Radeon RX 480 and new Radeon RX 5500 XT, where both cards reach 60FPS average in Shadow of War -- the older RX 480 with 60FPS on the dot, while the newer Navi-based RX 5500 XT is a great performer in Shadow of War at 1080p with 67FPS average.
Another big change in Metro Exodus performance with 29FPS on the RX 480 versus a much higher 39FPS on the new RX 5500 XT at 1080p, while Far Cry New Dawn sees an even bigger performance gap of 17FPS. The older-gen RX 480 hits 63FPS average in Far Cry New Dawn at 1080p, while the new Navi-based RX 5500 XT pushes 80FPS average.
The performance increase in Shadow of the Tomb Raider between the RX 480 and RX 5500 XT is 10FPS, with the Polaris-based offering hitting 58FPS average, while the Navi-based RX 5500 XT hits 68FPS average.
Last updated: Dec 21, 2019 at 06:11 am CST