World in Conflict (DX9)
Version and / or Patch Used: Demo
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.massive.se
Product Homepage: http://www.worldinconflict.com
World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10) and the Xbox 360.
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.
WIC minimums sit very tight with the GTS again being better at the higher resolution.
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- Page 1 [Introduction]
- Page 2 [The Card]
- Page 3 [Test System Setup and 3DMark05]
- Page 4 [Benchmarks - 3DMark06]
- Page 5 [Benchmarks - Half Life 2 (Episode One HDR)]
- Page 6 [Benchmarks - Prey]
- Page 7 [Benchmarks - F.E.A.R.]
- Page 8 [Benchmarks - Company of Heroes]
- Page 9 [Benchmarks - World in Conflict]
- Page 10 [High Quality AA and AF]
- Page 11 [Benchmarks - 3DMark06 - Vista]
- Page 12 [Benchmarks - Call of Juarez (DX10) - Vista]
- Page 13 [Benchmarks - Lost Planet (DX10) - Vista]
- Page 14 [Benchmarks - Company of Heroes (DX10) - Vista]
- Page 15 [Temperature and Sound Tests]
- Page 16 [Power Consumption Tests]
- Page 17 [Final Thoughts]
- Page 18 [Benchmarks - Crysis]
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