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NVIDIA and LG are building a next-generation humanoid robot that will make its debut at CES 2027

LG and NVIDIA are partnering to accelerate the development of physical AI, which includes a full humanoid robot on track for a 2027 reveal.

NVIDIA and LG are building a next-generation humanoid robot that will make its debut at CES 2027
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TL;DR: LG and NVIDIA signed an MOU to build a bipedal humanoid robot unveiled in early 2027, likely at CES. The robot will use NVIDIA Jetson Thor, Isaac GR00T (including its VLA model), and NVIDIA's humanoid foundation model, while LG supplies actuators, sensors, batteries, and manufacturing expertise.
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At a recent event at NVIDIA's headquarters in Santa Clara, California, Chairman and CEO of LG Corp Kwang Mo Koo and NVIDIA Founder and CEO Jensen Huang signed a 'memorandum of understanding' that included the development of a next-generation "bipedal humanoid robot."

NVIDIA and LG are building a next-generation humanoid robot that will make its debut at CES 2027 2

According to the press release, the humanoid robot will be unveiled to the public in early 2027, presumably at CES 2027, and will be built using NVIDIA Jetson Thor and NVIDIA Isaac GR00T, and powered by NVIDIA's open reasoning humanoid foundation model. On the LG side, the company will bring together LG Electronics, LG Innotek, and LG Energy Solution technologies under a single banner covering actuators, sensors, batteries, and all the physical stuff you expect from a robot.

At Computex 2026, NVIDIA unveiled its NVIDIA Isaac GR00T Development Platform, an open-source platform built specifically for humanoid robotics, created in part to speed up development. It includes lab-based simulation to generate data and training information, and lets developers demonstrate, iterate, and test advancements before real-world deployment.

The key component is the Isaac GR00T vision-language-action (VLA) model, which provides a strong foundation for human-like motion and task completion and will serve as the basis for new tasks and training specific to the robot being developed and its function(s).

"It's a cross-embodiment model that takes multimodal input, including language and images, and produces the actions needed to perform tasks across diverse environments," NVIDIA explains. "Instead of training a policy from scratch, developers can start from a model that already encodes broad manipulation priors and adapt it to specific robots, tasks, and environments through post-training."

NVIDIA Isaac GR00T and NVIDIA Jetson Thor hardware offer low-latency 2070 FP4 TFLOPS of AI compute with 128 GB of memory. And with this partnership and technology, LG plans to "accelerate the spread of AI by building industry-leading references."

NVIDIA and LG are building a next-generation humanoid robot that will make its debut at CES 2027 3

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Question #1

What components from LG (actuators, sensors, batteries) will be integrated into the humanoid robot?

Question #2

Which NVIDIA hardware platforms will power the LG humanoid robot and what are their key specs mentioned?

Question #3

How does the Isaac GR00T vision-language-action (VLA) model enable task execution for the robot?

Question #4

What role does NVIDIA Jetson Thor's memory and compute (128 GB, 2070 FP4 TFLOPS) play in the robot's capabilities?

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"The defining opportunity of physical AI is to give every machine the ability to understand the real world, reason and act safely alongside people - reshaping everyday life from the home and factory floor to the road," Jensen Huang, founder and CEO of NVIDIA, said. "Building on years of collaboration, LG and NVIDIA are combining LG's leadership in product engineering and manufacturing with NVIDIA technology to accelerate the next era of robots."

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Senior Editor

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Kosta is a veteran gaming journalist that cut his teeth on well-respected Aussie publications like PC PowerPlay and HYPER back when articles were printed on paper. A lifelong gamer since the 8-bit Nintendo era, it was the CD-ROM-powered 90s that cemented his love for all things games and technology. From point-and-click adventure games to RTS games with full-motion video cut-scenes and FPS titles referred to as Doom clones. Genres he still loves to this day. Kosta is also a musician, releasing dreamy electronic jams under the name Kbit.

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