Ratchet & Clank: Rift Apart gets 60FPS + ray tracing mode on PS5

Ratchet & Clank: Rift Apart on PlayStation 5 launch day patch will add 60FPS Performance + 60FPS Performance Mode with Ray Tracing.

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Ratchet & Clank: Rift Apart is nearly upon us, with the PlayStation 5 exclusive having a launch day patch that will add new 60FPS Performance and 60FPS Performance RT Modes.

Insomniac Games announced the news on Twitter saying that launch day updates for Ratchet & Clank: Rift Apart will add 60FPS goodness, up from the 4K 30FPS with RT (ray tracing) by default. But if you want the 60FPS smoothness (I'd rather have 60FPS over any higher res @ 30FPS) then you're looked after with the day-one patch.

Ratchet & Clank: Rift Apart launches on June 11, with plenty of performance and performance + RT modes that will give you exactly what gaming experience you want. 4K 60FPS without ray tracing, 4K 30FPS with ray tracing, and then the new 60FPS performance modes are now very, very welcomed.

We don't know which resolution that the PlayStation 5 will be rendering Ratchet & Clank: Rift Apart at, but I'm sure it's going to be somewhere between 1080p and 1440p. We should see developer Insomniac Games detail the new Performance + Performance RT Modes soon enough.

Ratchet & Clank: Rift Apart gets 60FPS + ray tracing mode on PS5 03
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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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