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Doom Eternal's hub has classic armor sets and demon target practice

Doom Eternal's macabre hub world is filled with demonic unlockables and goodies

By Derek Strickland on Jan 21, 2020 11:45 am CST - 2 mins, 21 secs reading time

Doom Eternal has a hub area called the Fortress of Doom where you can unlock armor variants and test out new weapons in a training room, further solidifying it as an engagement-driven game.

Doom Eternal's hub has classic armor sets and demon target practice |

Doom Eternal is kind of like an RPG-FPS hybrid. It'll be a long, grindy experience with a lot of unlockables and upgrades, complete with material gathering and emphasis on non-linear exploration and replayability. "Engagement" is one of the core tenants of Doom Eternal, and id is somewhat taking the service game-like route by injecting tons of stuff to do. Thankfully all of this serves the brutal FPS action.

Another piece of this puzzle was revealed in some new previews. Doom Eternal features an interesting hub called the Fortress of Doom, a kind of floating hallow high-tech cathedral with lots of stylish explorable areas--one such area is called the Ripatorium--that house nifty upgrades including armor sets (even the classic original Doom Slayer garb is unlockable), new weapons, and new mods. There's just one catch: These upgrades are gated off, forcing gamers to collect items like Empyrean Keys and Sentinel Batteries as they play.

Read Also: id: Doom Eternal is the best game we've ever made

Basically the hub world is an area you go back to after beating a mission to spend resources and get even more power, all while celebrating the series' past and highlighting the impressive visuals and physics of the new id Tech 7 engine. It's kind of like an old deathmatch map where you have to collect items to unlock the power ups.

It's clear id is gearing Doom Eternal up to be a game that can be played for quite some time, which falls in line with Bethesda's recent shift towards engagement-driven titles.

Nearly all of the recent Bethesda-published games have some sort of engagement hooks in them. We've seen landmark IPs focus more on online play (ESO, Fallout 76, hell even Wolfenstein got online co-op with microtransactions) and while Doom Eternal is primarily a singleplayer experience, it still has a unique blend of long-winded play.

Doom Eternal should bring the franchise into an era of nonlinear play that sets the stage for a whole new Doom universe.

Doom Eternal razes hell on PS4, Xbox One, and PC on March 20, 2020.

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Derek Strickland

ABOUT THE AUTHOR - Derek Strickland

Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements, whether it's VR with the Oculus Rift or Augmented Reality. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the technology that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.


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