E3 2019 - As the ultimate power fantasy, Doom Eternal will take us to the highest peaks of heaven and the fiery bowels of hell to unleash total havoc. And there's demons...tons and tons of demons.
Doom Eternal is easily the most visceral and explosive Doom game yet. It's filled with total chaos and mayhem, putting actual fun in front of immersion and realism. In Doom Eternal, havoc is your god and you praise it by ripping, tearing, and slaughtering monsters with gruesome glee. Luckily id has brought tons of fresh meat for you to chew into.
"We've actually doubled the demon count in Doom Eternal," executive producer Marty Stratton said in a recent E3 Coliseum stream. "There's way more demons to slay."
New demons include the marauder, a fire-axe toting badguy that looks quite a lot like a Doomslayer that's been corrupted by satanic energy, and the heavenly archangels, which Stratton confirms are part of the end game. Classics like the old-school cyberdemon, the mancubus, and arachnatron come back.
id brought in tons of new enemies to keep players on their toes throughout every segment.
Remember Doom Eternal will take Doomslayer across dimensions, from Earth and Mars and the bowels to hell (what's up with that weird slipgate?) to the Sentinel homeworld and even the pristine ivory citadels of the high heavens. Every area will have its own unique terrors to slay.
"Part of adding new demons was reflection on 2016. We saw gamers were facing a bit of fatigue by the end. In Doom Eternal you're going to be facing new stuff all the way through the game. Literally down to the last level you're going to see stuff you haven't seen up to the point, including environments, and the new white heaven area...that's near the very end of the game," Stratton said.
Stratton says that a lot of the demons have been re-imagined with upgraded visuals so they won't look exactly as you remember them, especially the ones from classic Doom shooters.
"Some demons have definitely gotten bigger. You see the mancubus, which was in Doom 2016, all of the demons...and there's a lot that return. But anything that's returned has kind of been reinvented to some extent, definitely remolded and re-textured and stuff like that. But there's a whole host of new demons. Some you saw there like the arachnatron, we brought some back from Doom II that weren't in Doom 2016."
Apart from the demons and environments, Doom Eternal changes up gameplay quite a bit too. Doomslayer can now double jump and use a grappling hook on his shotgun, adding lots of verticality, style, and flexibility to combat. You can use the hook to launch up to higher ground or even yank enemies close to you and blast their faces off.
There's also a flamethrower attachment you can use to soften enemies up before mercilessly ending their unholy lives. And last but not least, there's a two-handed flaming claymore that id hasn't really talked about too much yet.
Doom Eternal looks to be 2019's top shooter and launches on November 22, 2019 on PS4, Xbox One, and PC.
Check below for more info about the game:
Developed by id Software, DOOM® Eternal™ is the direct sequel to DOOM®, winner of The Game Awards' Best Action Game of 2016. Experience the ultimate combination of speed and power as you rip-and-tear your way across dimensions with the next leap in push-forward, first-person combat. Powered by idTech 7 and set to an all-new pulse-pounding soundtrack composed by Mick Gordon, DOOM Eternal puts you in control of the unstoppable DOOM Slayer as you blow apart new and classic demons with powerful weapons in unbelievable and never-before-seen worlds.
As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer's origins and his enduring mission to rip and tear...until it is done.
Slayer Threat Level at Maximum
Gain access to the latest demon-killing tech with the DOOM Slayer's advanced Praetor Suit, including a shoulder-mounted flamethrower and the retractable wrist-mounted DOOM Blade. Upgraded guns and mods, such as the Super Shotgun's new distance-closing Meat Hook attachment, and abilities like the Double Dash make you faster, stronger, and more versatile than ever.
You can't kill demons when you're dead, and you can't stay alive without resources. Take what you need from your enemies: Glory kill for extra health, incinerate for armor, and chainsaw demons to stock up on ammo. These tools are the key to your survival and becoming the ultimate demon-slayer.
A New Class of (Destructible) Demon
Obliterate more demons than ever before, each with unique attacks and abilities. Fan-favorite classics such as the Pain Elemental, Archvile, and Arachnotron make their return, while a horde of totally-new demons join the roster including the DOOM Hunter, Marauder, and the Gladiator. Rip apart your favorite demons to the core with DOOM Eternal's "destructible demons" system and take your power fantasy to new levels.
Demonic Invasion Detected
As the Slayer, allow other players to invade your campaign as demons for a dramatic and unpredictable twist anytime you're playing the campaign. Or be a demon and invade other players' campaigns either by yourself or with someone else to give the Slayer a true taste of Hell.
BATTLEMODE is the new 2 versus 1 multiplayer experience built from the ground up at id Software. A fully-armed DOOM Slayer faces off against two player-controlled demons, duking it out over three rounds of intense first-person combat. More details coming soon!
- >> NEXT STORY: Hollow Knight: Silksong has new protagonist, moves and map
- << PREVIOUS STORY: Microsoft focusing on Android instead of Switch