NVIDIA's new RTX technology powers ray traced Porsche

Porsche, NVIDIA and Epic Games reveal 'The Speed of Light', powered by real-time ray tracing and NVIDIA RTX technology.

1 minute & 6 seconds read time

SIGGRAPH 2018 - NVIDIA revealed the next-gen Turing GPU architecture today during SIGGRAPH 2018, with some new Quadro RTX graphics cards that are powering all sorts of new demos.

One of those includes an unveiling of "The Speed of Light", a collaboration between Porsche, NVIDIA, and Epic Games. The Speed of Light was created with Unreal Engine 4 using real-time ray tracing, NVIDIA's RTX technology, and their new Quadro RTX graphics cards. The demo was powered by two of NVIDIA's new Quarto RTX graphics cards, all running in real-time.

Manager of Virtual Design at Porsche, Christian Braun, said: "Porsche's collaboration with Epic and NVIDIA has exceeded all expectations from both a creative and technological perspective. The achieved results are proof that real-time technology is revolutionizing how we design and market our vehicles".

Over the next year, Porsche will be working with Epic Games to push their 911 Speedster concept. The carmaker said how versatile Unreal Engine was, saying that it "gives us a chance to have everything out of one software package".

NVIDIA's new RTX technology powers ray traced Porsche | TweakTown.com
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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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