One of those includes an unveiling of "The Speed of Light", a collaboration between Porsche, NVIDIA, and Epic Games. The Speed of Light was created with Unreal Engine 4 using real-time ray tracing, NVIDIA's RTX technology, and their new Quadro RTX graphics cards. The demo was powered by two of NVIDIA's new Quarto RTX graphics cards, all running in real-time.
Manager of Virtual Design at Porsche, Christian Braun, said: "Porsche's collaboration with Epic and NVIDIA has exceeded all expectations from both a creative and technological perspective. The achieved results are proof that real-time technology is revolutionizing how we design and market our vehicles".
Over the next year, Porsche will be working with Epic Games to push their 911 Speedster concept. The carmaker said how versatile Unreal Engine was, saying that it "gives us a chance to have everything out of one software package".
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