Final Fantasy VII Remake team expands to boost game quality

Square Enix wants more team members for the Final Fantasy VII Remake project.

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Square Enix is currently hiring a level planner for its massive new Final Fantasy VII: Remake project.

Final Fantasy VII Remake team expands to boost game quality | TweakTown.com

Final Fantasy VII: Remake has been in development for a while now, and the game is actually taking shape quite nicely, but the Japanese games publisher Square Enix wants to make it absolutely incredible. That's why it's in a hiring phase for new devs in a bid to expand its team and bolster talent. It's also very likely that Final Fantasy XV's dev tools and procedures are bleeding into the project, as FFXV Game Director Hajime Tabata said his developers have become "tougher and faster" because of internal pressure.

"FF VII REMAKE has all functions and contents implemented," reads the job listing. "We are constantly examining the program within the development team, but while it is satisfying to say that the original is reproduced with high quality graphics, We have reached the conclusion that we should aim for a step further in quality so that can meet the expectations of fans."

Remember that Final Fantasy VII: Remake is an episodic, multi-volume game so there's no guarantee whether or not the first installment is finished, and if the team is expanding to help build the other portions of the game.

Square Enix says that a level planner isn't the only role it hopes to bolster, and that it will continue hiring and recruiting new talent to make FFVII: Remake the best it can be.

"So we will work on the creation of this big title by setting up core members of various professions such as level planner, battle planner, designer, engineer, including existing members in the production of FF VII REMAKE."

The remake is expected to release in the next two to three years or so, and could even coincide with the launch of Sony's new PlayStation console.

NEWS SOURCE:siliconera.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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